Content provider with multi-device secure application integration
an application, a program of technology
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0030] Media consumption using electronic devices is becoming more and more common. Users are increasingly consuming music, movies, television shows, podcasts, etc. on devices such as laptop computers, tablet computers, mp3 and other digital media players, mobile phones, and the like. Media content can be delivered to these devices in a variety of different ways. For example, many broadcast providers (eg, radio stations, television networks) provide access to their broadcast programming via the Internet. Users can browse to web pages (or use specialized software and / or hardware) associated with these providers to access content in real time. In another content distribution model, users may purchase media content items from an online marketplace, storing the content items as long as they wish. For example, a user may pay a third party in exchange for downloading audio tracks, movies, audio books, etc. directly to his computer. In these cases, the content item may be playable...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More 