Method of interaction between audience and game players in multiplayer video online game

A multiplayer video and game technology, applied in the field of games, can solve problems such as inability to interact, lack of sociality, and inability to see other people's real-time camera images, etc., to achieve the effect of increasing sociality and fun

Inactive Publication Date: 2015-05-13
郑州三生石科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, existing casual online game users only play games for fun, and cannot see other people’s real-time camera images during the game, and during the game, non-game participants, that is, audiences in the same game room, cannot change Good to interact with gamers who are playing, lack of strong sociality

Method used

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  • Method of interaction between audience and game players in multiplayer video online game
  • Method of interaction between audience and game players in multiplayer video online game

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Embodiment Construction

[0019] In order to make the objectives, technical solutions and advantages of the present invention clearer, the following further describes the present invention in detail with reference to the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, but not to limit the present invention.

[0020] As shown in the figure, the present invention is a method for the audience to interact with game players in a multiplayer video online game. The game includes anchors, game players and audiences; the game interface of the cheer system includes an anchor video area, a game screen area, and a chat area. Player list area, function button area. The anchor video area is used to display the anchor’s video screen; the game screen area is used to display the ongoing game screen in real time; the chat area is used to interact with the audience and the player; the player list is used to display th...

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Abstract

The invention discloses a method of interaction between audience and game players in a multiplayer video online game. The method includes a vocal support system which is a game interaction form added to a game system including the players and the audience, and enables the audience to interact with the game scene; the vocal support system is realized as follows: when the game begins, a player list is displayed in the interface area, and the audience cheer for the player through clicking a vocal support button on the player list; after a user clicks the vocal support button, the number of vocal supporters of the corresponding player is increased by 1; when the number of the vocal supporters of the player reaches the number specified by the game, a gain effect set in the game is triggered and given to the game role of the player. The method provided by the invention enables the audience to interact with the game participants in a quick and active manner, increases the enjoyment of the game, enhances the social contact function of the game, and enables the game players and the audience to have good game experience.

Description

Technical field [0001] The present invention relates to a game method, in particular to a method for the audience to interact with game players in a multiplayer video online game. Background technique [0002] Online games are one of the most commonly used entertainment and leisure methods in today’s online society. The most popular is mmorpg (massively multiplayer role-playing games). Players play a role in the game world. The game settings also require players to interact with each other. Only by forming a cooperative relationship can the corresponding game goals be completed. [0003] However, existing casual online game users only play games for the fun of the game, and they cannot see other people’s real-time camera images during the game. During the game, non-game participants, that is, audiences in the same game room, cannot change the game. Good interaction with game players who are playing games, lack of strong sociality. Summary of the invention [0004] In view of the s...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/25A63F13/533A63F13/55A63F13/79
Inventor 刘秀高李袁雄阎彦喆
Owner 郑州三生石科技有限公司
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