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Game-based learning system and game-based learning method for basic education

A learning system and basic education technology, applied in the field of game-based learning systems and methods for basic education, can solve the problems of online game education value research, blocking young people, etc.

Inactive Publication Date: 2015-05-27
ZHENJIANG RUNXIN TECH INFORMATION
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Due to the lack of research on the educational value of online games by educators, it is not advisable to simply prevent young people from participating by mistake

Method used

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Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0008] The exploratory knowledge construction support provided by the gamified online learning system for learners is centered on learners' role-playing, with the integration of four key elements: knowledge internalization support, game task support, peer support and community support. Knowledge internalization supports the perspectives, concepts, and understandings that focus on providing learners with expert behavioral modeling feedback during the completion of role tasks, and can provide learners with the cognitive tools, methodological tools, and strategies needed to explore new issues tools etc. The game task support function induces, strengthens and maintains learners' learning motivation through "game tasks", and provides long-term effective power support for learning activities on the network learning system. Peer support is to achieve collaboration and competition through mechanisms such as sharing information, exchanging views, interactive feedback, and peer competit...

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PUM

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Abstract

The invention relates to a game-based learning system and a game-based learning method for basic education. A game-based, autonomous, resource-based and information-based game-based learning system is realized by adopting an advanced computer network technology and integrating the idea of games and based on the features of basic education, and students can experience the novel mode of learning during learning, namely, game-based learning. Stable running of the network game-based learning system is ensured, great attention is paid to accumulation and reuse of the learning system, and resource-based and sustainable game-based learning is realized. The system comprises a game module, a network module, a resource module, a personalized module and other modules, and functionally comprises a learning platform, a management center, a news center, and the like.

Description

technical field [0001] A game-based learning system and method for basic education Background technique [0002] Web2.0 is an upgrade of the concept and ideological system of the Internet. It has transformed from the original top-down Internet system dominated by centralized control of a few resource controllers to the bottom-up Internet system dominated by the wisdom and strength of the majority of users. Internet system. Web2.0 provides users with a platform for collecting, creating, publishing, managing, sharing, cooperating, and maintaining micro-content. Users are deeply involved in the Internet, and individuals can organize personal information and knowledge arbitrarily. In this environment, learners should have the ability to formulate learning plans, choose and generate their own learning strategies, monitor and evaluate the effect of learning and the effectiveness of learning strategies, and make appropriate adjustments accordingly. The transformation of teaching ...

Claims

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Application Information

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IPC IPC(8): G09B5/14
CPCG09B5/14
Inventor 邵永松
Owner ZHENJIANG RUNXIN TECH INFORMATION