Control method and system for position-based fluid simulation
A technology of fluid simulation and control method, which is applied in animation production, 3D modeling, image data processing, etc., and can solve problems such as uncontrollable fluid tracking and matching fast movement, unstable fluid simulation, etc.
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[0053] In this embodiment, a moving human body model is used as the control target. In this scene, the shape of the model selected by the user will be displayed in the form of fluid, and the fluid will dance with the animation of the model, showing the unique charm of fluid dance. At the same time, in the process of changing the overall shape, the physical details and characteristics of the fluid itself are also fully displayed.
[0054] Such as figure 1 As shown, this embodiment includes the following steps:
[0055] Step 1, input the target model to be controlled.
[0056] The model described in step 1 must be a 3D model represented by a triangular mesh.
[0057] Step 2: Voxelize the input model to generate control particles.
[0058] The above voxelization process adopts the algorithm of subdivision of triangles, that is, when the side length of a triangular mesh of the model surface is larger than the size of a voxelized mesh, the algorithm subdivides the triangular mes...
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