Method for achieving artificial intelligence visual realistic sense of game

An artificial intelligence, realistic technology, applied in the field of computer games, to achieve the effect of artificial intelligence improving, enhancing expressiveness and improving quality

Active Publication Date: 2015-11-18
ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0008] Aiming at the defects in the development of artificial intelligence vision in the existing technology, the current situation and causes of the general game artificial intelligence visual model are analyzed, and a method to realize the realistic vision of game artificial intelligence is summarized, which makes the artificial intelligence of game artificial intelligence characters significantly Improve, the player's game experience is better, using the elliptical area to build artificial intelligence also increases the fun and entertainment of the game

Method used

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  • Method for achieving artificial intelligence visual realistic sense of game
  • Method for achieving artificial intelligence visual realistic sense of game
  • Method for achieving artificial intelligence visual realistic sense of game

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Embodiment Construction

[0029] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be described in detail below in conjunction with the accompanying drawings and specific embodiments. A method for realizing realistic vision of game artificial intelligence according to the present invention is applicable to the development of games such as stand-alone games, mobile games, and web games, especially games using artificial intelligence in non-player roles (ie, artificial intelligence roles).

[0030] figure 1Shown is a flow chart implemented according to the present invention, and the described process is: using an elliptic curve that can be customized and edited to construct a visual model of an artificial intelligence character; initializing the visual model of an artificial intelligence character constructed by an elliptic curve; Characters and found objects and characters are related to the distance attributes, and intelligently ...

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Abstract

The invention discloses a method for achieving artificial intelligence visual realistic sense of a game. The method comprises: creating a elliptical curve to construct a visual model of an artificial intelligence role: initializing the visual model, and intelligently computing and detecting an object and a role within a range of visibility; constructing a new small elliptical curve in the visual model by using a discrete method and allocating areas, where in each area is provided with a corresponding identification probability; detecting a self behavior and behavior changes of the object and the role in real time, and dynamically adjusting the identification probabilities. The method has beneficial effects of consuming few resources of a game program; enabling the visual model to achieve coherent a NPC (non play character) in the game and detailed cognition to a game world; enabling the visual model to provide with NPC in the game with more details and realistic sense; and enhancing the expression of the game and immersion sense of a player, and improving the interestingness and the playability of the game.

Description

technical field [0001] The invention relates to a method for realizing realistic vision of game artificial intelligence, which belongs to the field of computer games. Background technique [0002] The performance of game artificial intelligence is an important part of the game. It interacts directly with players and is directly related to the player's game experience. A good artificial intelligence is enough to improve the quality of the game. [0003] With the rapid development of games, players expect artificial intelligence characters to perceive the game world more realistically and in more detail. However, as the core part of artificial intelligence, the visual model of artificial intelligence characters in traditional games is very simple, usually using a combination of sight distance, viewing cone and line of sight inspection. While these basic AI character visual models are efficient and easy to program, they are too transparent and simplistic for gamers. For examp...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T17/00G06F3/01
Inventor 李茂陈汉辉吴海权
Owner ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD
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