Local irradiance estimation for use in rendering an image

An image processing technology, applied in image data processing, 3D image processing, image analysis, etc., can solve the problems of limited static scenes, expensive equipment, etc.

Active Publication Date: 2016-03-02
IMAGINATION TECH LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, this method requires expensive equipment and is usually limited to static scenes
Relighting a scene with an arbitrary lighting arrangement is considerably more challenging

Method used

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  • Local irradiance estimation for use in rendering an image
  • Local irradiance estimation for use in rendering an image
  • Local irradiance estimation for use in rendering an image

Examples

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Embodiment Construction

[0022] Embodiments are now described by way of example only. The examples detailed here relate to free-viewpoint rendering, but the same principles of determining relightable textures can be applied to other examples, for example where only one camera (rather than multiple cameras as in free-viewpoint rendering) can be moved to Angles capture multiple views of the scene, and / or instances where the rendered viewpoint is the same as the camera viewpoint.

[0023] Free viewpoint rendering allows images to be generated to provide a new view of a scene based on a set of multiple images of the scene from multiple camera viewpoints. As one example, the generated images may be frames within a generated video sequence. Free viewpoint video rendering (FVVR) is the synthesis of new views of a scene that change over time with reference to video data captured using a set of cameras. Most standard FVVR systems do not support relighting of scenes. However, the examples described herein al...

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PUM

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Abstract

Relightable free-viewpoint rendering allows a novel view of a scene to be rendered and relit based on multiple views of the scene from multiple camera viewpoints. Image values from the multiple camera viewpoints can be separated into diffuse image components and specular image components, such that an intrinsic colour component of a relightable texture can be determined for a specular scene, by using the separated diffuse image components. Furthermore, surface normals of geometry in the scene can be refined by constructing a height map based on a conservative component of an initial surface normal field and then determining the refined surface normals based on the constructed height map.

Description

technical field [0001] This disclosure relates to relightable textures for use in rendering images. Background technique [0002] An image of the scene may be captured from the viewpoint of the camera. In some cases, there may be more than one camera capturing different images of the scene. Each image of the scene represents a view of the scene from the viewpoint of the corresponding camera. However, there will be some viewpoints of the scene that will not correspond to any of the camera viewpoints. An image can be a video sequence of frames. Techniques such as Free Viewpoint Video Rendering (FVVR) allow generation of images representing new views of a scene based on a set of multiple views of the scene from multiple camera viewpoints. The cameras are preferably calibrated and synchronized with each other to facilitate inferring intermediate images of the scene. [0003] Based on different images of the scene, for example using multi-view stereo (MVS), a model of the sc...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T15/50
CPCG06T15/80G06T17/00G06T15/04G06T15/50G06T15/55G06T7/55G06T2215/16G06T7/90G06T7/507G06T15/06G06T15/10G06T11/001G06T11/60G06T2207/20224
Inventor J·伊姆伯A·希尔顿J-Y·吉耶莫特
Owner IMAGINATION TECH LTD
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