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A connection method between a game client and a server and the game client

A technology of game client and connection method, which is applied in the connection between game client and server, and in the field of game client, which can solve problems such as the heavy workload of programmers, and achieve the effect of reducing workload

Active Publication Date: 2019-01-22
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, when the server to be connected needs to be replaced, one has to enter the game program to rewrite the IP address of the server to be connected and repackage and install it, which undoubtedly brings a heavy workload to the programmer.

Method used

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  • A connection method between a game client and a server and the game client
  • A connection method between a game client and a server and the game client
  • A connection method between a game client and a server and the game client

Examples

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no. 1 example

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Abstract

The invention discloses a connection method between a game client and a server, comprising: when starting a game program, obtaining pre-configured server information; The IP address and port information of the test server, and the version information configured in advance for each development and test server; according to the server information, search for a development and test server that is configured with the same version information as the game program, and search for the development and testing server that is found. The test server is used as the server to be connected; according to the IP address and port information of the server to be connected, it is connected to the server to be connected. By adopting the embodiment of the present invention, the server to be connected can be easily changed, and the workload of programmers in the development and testing phase of the game can be reduced. At the same time, the invention also discloses a game client for executing the connection method between the game client and the server.

Description

technical field The invention relates to the field of computer technology, in particular to a connection method between a game client and a server and the game client. Background technique A game program usually needs to go through three stages of development-test-audit before public testing. Specifically, developers use development servers for game development and bug fixes; after developers confirm, testers use test servers to conduct detailed tests; after testers confirm, reviewers use review servers to conduct the most basic regression tests to ensure can function normally. Finally, the game is released to the public beta server for players to play. It can be seen that in the game development and testing stage, the client running the game program needs to connect to multiple servers. In order to realize the connection between the client and the specified server, the prior art usually writes the IP address of the server to be connected into the game program, and direc...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04L29/06H04L29/08
CPCH04L67/141H04L67/131
Inventor 梁俊锋
Owner NETEASE (HANGZHOU) NETWORK CO LTD