Virtual object throwing control method and device

A technology of virtual objects and control methods, applied in sports accessories, indoor games, video games, etc., can solve problems such as increasing reaction time, reducing user experience fluency, and complicated operations, so as to improve accuracy, improve screen utilization, The effect of good sensory experience

Active Publication Date: 2016-05-25
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, in this type of game application, there is no need to judge whether the user has the need for precise throwing. Precise throwing will inevitably increase the user's reaction time and delay the user's reaction speed. If you want to achieve fast throwing, you need to add additional control buttons; moreover, It requires the user to click twice in a row to be able to attack immediately, and the operation is relatively complicated, which greatly reduces the smoothness of the user experience; in addition, in this type of game application, the aiming aim of the gun is also suitable for the throwing operation, and the virtual object still cannot be avoided. The landing point may deviate from the player's expectations

Method used

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  • Virtual object throwing control method and device
  • Virtual object throwing control method and device
  • Virtual object throwing control method and device

Examples

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Embodiment Construction

[0056] Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete and will fully convey the concept of example embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments. In the following description, numerous specific details are provided in order to give a thorough understanding of embodiments of the present disclosure. However, those skilled in the art will appreciate that the technical solutions of the present disclosure may be practiced without one or more of the specific details being omitted, or other methods, components, devices, steps, etc. may be adopted. In other instances, well-known technical solution...

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PUM

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Abstract

The invention relates to a virtual object throwing control method and device. The method comprises the steps that a display area of touch equipment is controlled to display an operation interface, and the operation interface at least comprises a throwing control area; an clicking-pressing operation of the throwing control area and a sliding operation in the operation interface after the clicking-pressing operation are periodically detected, and the pressing strength of the clicking-pressing operation is acquired; whether the clicking-pressing operation is a clicking event or a pressing event is judged according to the pressing strength of the clicking-pressing operation; when it is judged that the clicking-pressing operation is the clicking event, the clicking event is responded to throw a virtual object towards the default direction; or when it is judged that the clicking-pressing operation is the pressing event, the pressing event is responded to enable throwing tracks of the virtual object in the default direction to be presented in the operation interface, and the sliding operation is responded to regulate the throwing tracks. According to the method and device, functional switching of a quick throwing operation and a precise throwing operation is achieved in the same control area through the pressing operation.

Description

technical field [0001] The present disclosure relates to the technical field of touch terminal display, and in particular, to a virtual object throwing control method and a virtual object throwing control device. Background technique [0002] With the rapid development of mobile communication technology, more and more game applications appear on touch terminals. During the running of the game application, the touch terminal displays various game objects according to a certain layout, so as to present the game scene and provide the game operation interface to the user. [0003] In many game applications, there is an operation of throwing virtual props to a specific location. For example, in first-person shooter games or third-person shooter games, there are usually virtual props that need to be thrown, such as grenades, flash bombs, and smoke bombs. [0004] refer to figure 1 As shown in , an operation interface 10 of a first-person shooter game application on a touch term...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/52A63F13/2145A63F13/56A63F13/837
CPCA63F13/2145A63F13/52A63F13/56A63F13/837
Inventor 姚舟杨鹏
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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