Mobile phone game recommendation method based on binary decision tree
A mobile game and recommendation method technology, which is applied to computer parts, marketing, instruments, etc., can solve problems such as unfavorable promotion of new games, concentration of games, and weak universality of recommendation models
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[0042] The present invention will be further described in detail below in conjunction with the embodiments and the accompanying drawings, but the embodiments of the present invention are not limited thereto.
[0043] The concrete practice step of the present invention is as follows, as figure 1 Shown:
[0044] Step S1, preprocessing.
[0045] In this step, the set of near-neighbor users and far-neighbor users must be determined first. In this method, first construct the "user-game" bipartite graph, and then use the user-based (User-based) method to determine a number of nearby and distant users. Here, the parameter can be set to m, which is determined by the scale of the application data. Generally, Set it to 10% of the total number of users. The key features to be recommended are determined according to the application scenario. If the game data in the application scenario has "developer", it will be used as one of the features, and so on.
[0046] The results produced by...
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