A Scene Recognition Method Based on Indoor Positioning and GPS
A technology for indoor positioning and scene recognition, which is applied in the field of scene recognition based on indoor positioning and GPS, and can solve problems such as GPS positioning system failure and GPS positioning failure
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Embodiment 1
[0044] figure 2 Shown: a scene recognition method based on indoor positioning and GPS, comprising the following steps:
[0045]Ⅰ. Obtain the user's current location information through the mobile terminal, communicate with the server, and download the area location information within the preset range around the location information and the storage data corresponding to the area location information;
[0046] Ⅱ. Obtain the camera orientation data value and the angle value between the camera and the vertical direction on the mobile terminal through the mobile terminal, as well as the vertical angle value, horizontal angle value and the farthest visible distance value of the camera cone of the mobile terminal;
[0047] Ⅲ. The mobile terminal selects the position information of the pre-display area by using the orientation data value, the included angle value, the vertical angle value, the horizontal angle value, the farthest visible distance value and the judgment method, and fu...
Embodiment 2
[0076] On the basis of embodiment one, figure 1 Shown: The purpose of the 3D projection matrix algorithm is to make the 3D object projected into 2D to produce the effect of far smaller and near larger. Point O(0,0,0) is the camera (the position of the eye), we only display the coordinates in the viewfrustum (view frustum) of the object within the visible range of the mobile phone, and we will not display the objects outside the view frustum to be displayed. Point P1 is closer to point O than point P, then in the display converted from 3D to 2D, the object at point P1 will appear larger than the object at point P.
[0077] image 3 Shown: Two objects are selected for illustration, the actual object 1 is a closer object, the stored information corresponding to the corresponding position corresponds to the text 1, and the position displayed on the screen corresponds to the projection 2; the actual object 2 is a farther object, and the corresponding corresponding position The s...
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