Automatic test method and system for balance of game values

An automated testing and gaming technology, applied in software testing/debugging, electrical digital data processing, error detection/correction, etc., can solve problems such as poor reusability of test case game scripts, and achieve high reusability

Inactive Publication Date: 2017-05-03
GUANGZHOU AIJIUYOU INFORMATION TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In the above testing process, whether it is use case design, account preparation, or adjusting account data according to test results, it all depends on the manual operation and participation of te

Method used

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  • Automatic test method and system for balance of game values
  • Automatic test method and system for balance of game values
  • Automatic test method and system for balance of game values

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Embodiment Construction

[0050] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. The components of the embodiments of the invention generally described and illustrated in the figures herein may be arranged and designed in a variety of different configurations. Accordingly, the following detailed description of the embodiments of the invention provided in the accompanying drawings is not intended to limit the scope of the claimed invention, but merely represents selected embodiments of the invention. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without making creative efforts belong to the protection scope of the present invention.

[0051]At present, in the test method of game value b...

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PUM

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Abstract

The invention relates to the field of game tests, and in particular relates to an automatic test method and an automatic test system for balance of game values. The method comprises the steps of acquiring information to be tested; randomly generating multiple sets of game player data and multiple corresponding player accounts according to the selected information to be tested, and distributing each set of game player data to the corresponding player account; and logging in the player account to play a game, acquiring test data when the game ends, and generating a test result. According to the method and the system provided by the invention, participation of too many testers is not needed when the game is testing, only direct selection of the information to be tested from game value configuration options is needed, subsequent testing is automatically completed by the system, test efficiency is high, and reusability of various resources is high during a testing process.

Description

technical field [0001] The invention relates to the field of game testing, in particular to an automatic testing method and system for numerical balance of games. Background technique [0002] With the development of mobile networks and smart phones, mobile games have become a popular entertainment activity for more and more people. No matter what kind of game it is, its balance is an important factor affecting the stickiness and lifespan of the game. For example, in role-playing, battle games, or card games, is the character or occupation used by the player too strong or weak, is the suppression of level differences reasonable, and is a piece of equipment too much affecting the characters in the game? properties etc. [0003] The current method of testing game numerical balance generally involves designing related use cases (i.e. formulating test strategies), preparing accounts, and then using the prepared accounts to call game scripts for verification and execution (usua...

Claims

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Application Information

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IPC IPC(8): G06F11/36
CPCG06F11/3668G06F11/3688
Inventor 卢威
Owner GUANGZHOU AIJIUYOU INFORMATION TECH
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