Patents
Literature
Patsnap Copilot is an intelligent assistant for R&D personnel, combined with Patent DNA, to facilitate innovative research.
Patsnap Copilot

108 results about "Game testing" patented technology

Game testing, a subset of game development, is a software testing process for quality control of video games. The primary function of game testing is the discovery and documentation of software defects (aka bugs). Interactive entertainment software testing is a highly technical field requiring computing expertise, analytic competence, critical evaluation skills, and endurance. In recent years the field of game testing has come under fire for being excessively strenuous and unrewarding, both financially and emotionally.

Automatic game testing method and automatic game testing device

ActiveCN103377117ANumerical design is reasonableSoftware testing/debuggingGame testingNumerical design
The invention discloses an automatic game testing method and an automatic game testing device, and belongs to the technical field of computers. The method includes acquiring a virtual character and one or more to-be-tested equipment according to attribute information of the virtual character and attribute information and identification of the to-be-test equipment, wherein the attribute information of the virtual character and the attribute information and the identification of the to-be-test equipment are contained in a test case; calling an interface used for strengthening in a strengthening system of a game, transferring strengthening cost contained in the test case to the strengthening system of the game through the interface used for strengthening, and strengthening the to-be-tested equipment by the strengthening system of the game according to the magnitude of the strengthening cost; performing a martial arts competition according to the strengthened to-be-tested equipment and the virtual character, reading wining probability data of the martial arts competition, and determining whether numerical design of the strengthening system is reasonable or not according to the probability data of the martial arts competition. The device comprises an acquiring module, a strengthening module and a determining module. By the method and the device, whether the numerical design of the strengthening system of the game is reasonable or not can be tested.
Owner:TENCENT TECH (SHENZHEN) CO LTD

A method and a device for detecting a game lagging frame

The invention relates to a method for detecting a game lagging frame, is suitable for a game based on an imaginary 4 engine, and belongs to the field of game testing. The method comprises the following steps: using a hook function to monitor the FENgineLoop; calling the Tick function, and calculating the FENgineLoop called by each frame: obtaining corresponding frame time consumption by the duration of the Tick function, and recording the frame time consumption of all frames; Wherein the time consumed for searching the frame exceeds the single-frame duration corresponding to the game set framerate. Wherein the Hook function is used for executing: a FEngineLoop: recording the current system time as the frame start time before the Tick function is called; Calling an FENgineLoop: refreshingthe frame by using a Tick function; FENgineLoop: recording the current system time as the frame end time again when the Tick function is called and returned; And calculating a difference value betweenthe frame ending time and the frame starting time to obtain the frame time consumption of the frame. And in order to facilitate subsequent version maintenance or test, outputting the FEngineLoop: thetime when the Tick function is called and the corresponding frame consumed time to a text file of a specified path.
Owner:ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD +1

Cardiorespiratory endurance evaluation method and system based on multiple somatosensory games

The invention discloses a cardiorespiratory endurance evaluation method and system based on multiple somatosensory games. The method comprises the steps of receiving a plurality of basic information of a user, and selecting one of a plurality of somatosensory games; and matching a corresponding game test level according to various basic information of the user and the selected somatosensory game for the user; receiving the data after the cardiorespiratory endurance test on the user, for whom the game test level is determined, and completing cardiorespiratory endurance evaluation through calculation. According to the embodiment of the invention, a cardiorespiratory endurance evaluation method and system based on multiple somatosensory games are provided, the problem that the existing evaluation method mentioned in the prior art cannot accurately evaluate the cardiorespiratory endurance and has a relatively high limitation is solved. The system disclosed by the invention can be used foraccurately evaluating the cardiorespiratory endurance and also has a certain entertainment effect, which accords with living habits of modern people. Meanwhile, guidance can be provided for the development of the somatosensory game systems. The system of the invention can be better realized.
Owner:北京动亮健康科技有限公司
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products