The invention discloses a game
user interface test method, a terminal and a readable storage medium, and the method comprises the steps: respectively predicting the initial weights of DOM-
level data, user-
level data and
system-
level data through a long-short-
term memory network, obtaining the type of a device for operating a game, adjusting the initial weights based on an attention mechanism and the type of the device, obtaining a final weight, and carrying out the testing of the
user interface of the game. The performance
score of the game is calculated according to the final weight, the DOM-level data, the user-level data and the
system-level data, a
user interface test result is obtained based on the performance
score, missing detection is avoided, dynamic
weight prediction is achieved through LSTM, meanwhile, the final weight of the multi-
source data is obtained by combining the attention mechanism and the
device type adjustment weight, the method is more comprehensive and accurate, and the user experience is improved. The performance
score is calculated according to the multi-
source data and the final weight, and the performance condition of the game UI is accurately quantified, so that the comprehensiveness and reliability of the game UI test are improved.