Game testing method and device, electronic equipment and storage medium

A game testing and game technology, applied in the field of games, which can solve the problems of large manpower and time, difficulty in effectively guaranteeing game quality, and large amount of testing tasks.

Pending Publication Date: 2021-05-11
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Because the testing process is repetitive and boring, and the testing tasks are huge, the existing manual testing method will consume a lot of manpower and time, which affects the testing efficiency of the game, making it difficult to effectively guarantee the quality of the game

Method used

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  • Game testing method and device, electronic equipment and storage medium
  • Game testing method and device, electronic equipment and storage medium
  • Game testing method and device, electronic equipment and storage medium

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Embodiment Construction

[0034]In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions of the present invention will be clearly and completely described below in conjunction with the accompanying drawings. Obviously, the described embodiments are part of the embodiments of the present invention, not all of them. the embodiment. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0035] In game testing, the complete testing process of a task includes the following steps: first, the player accepts the task, and finds the NPC (Non Player Character, non-player character) related to the task according to the task bar description corresponding to the task; finds the task to be tested After the relevant NPC, talk to the NPC, complete the task, and then take the next...

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Abstract

The invention provides a game testing method and device, electronic equipment and a storage medium. The method comprises the following steps: acquiring a target task set of a game to be tested; in a target graph model pre-constructed according to the to-be-tested game, determining a state node sequence corresponding to each target task in the target task set, wherein the target graph model comprises a plurality of state nodes and tasks associated with at least part of the state nodes in the plurality of state nodes, and a relationship line is connected between the first state node and the second state node which have a first association relationship; the relationship line is used for representing the action executed by the agent moving from the first state node to the second state node; and for the target tasks in the target task set, the intelligent agent is controlled to execute the actions corresponding to the relation lines according to the relation lines in the state node sequences corresponding to the target tasks so as to carry out regression testing on all the target tasks in the target task set, the game testing efficiency is improved, and thus the game quality and the user game experience degree are improved.

Description

technical field [0001] The invention relates to the technical field of games, in particular to a game testing method, device, electronic equipment and storage medium. Background technique [0002] In recent years, the game industry has flourished, and there are various games and a huge player base on the market. In the face of so many players, it is very necessary to ensure the quality of the game. Vulnerabilities and bugs in the game will seriously damage the game experience of players and cause huge economic losses to the company. Therefore, the game company will have a dedicated quality assurance team to test the online games, find out whether there are bugs, and ensure the quality of the games. [0003] The more important task regression test in game testing is that when the game version is iteratively updated, it is necessary to test the task system in the game, so as to ensure that all tasks can still be completed, so that there are no problems due to certain values ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F11/36
CPCG06F11/3688G06F11/3664
Inventor 胡玥宋研吴悦晨陈赢峰范长杰胡志鹏
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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