Game testing method and device, electronic equipment and storage medium

A game testing and game technology, applied in the field of virtual environment game testing, can solve problems such as the large-scale promotion of unfavorable game testing, the inability to realize automatic testing, etc., and achieve the effect of strong portability

Active Publication Date: 2020-12-25
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, these tests cannot be automated in the usage scenarios of Unreal Engine 4, which is not conducive to the large-scale promotion of game testing.

Method used

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  • Game testing method and device, electronic equipment and storage medium
  • Game testing method and device, electronic equipment and storage medium
  • Game testing method and device, electronic equipment and storage medium

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Embodiment Construction

[0068] In order to make the purpose, technical solution and advantages of the present invention clearer, the present invention will be described in further detail below in conjunction with the accompanying drawings, and the described embodiments should not be considered as limiting the present invention, and those of ordinary skill in the art do not make any All other embodiments obtained under the premise of creative labor belong to the protection scope of the present invention.

[0069] In the following description, references to "some embodiments" describe a subset of all possible embodiments, but it is understood that "some embodiments" may be the same subset or a different subset of all possible embodiments, and Can be combined with each other without conflict.

[0070] Before further describing the embodiments of the present invention in detail, the nouns and terms involved in the embodiments of the present invention are described, and the nouns and terms involved in the...

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PUM

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Abstract

The invention provides a game testing method and device, electronic equipment and a storage medium, and the method comprises the steps: starting a game testing process, responding to the game testingprocess, and triggering a recording and playback subprocess; recording different events executed by a virtual object in a target game in a virtual environment through the recording playback sub-process; determining event parameters matched with the target game; determining a data format matched with the recording and playback sub-process; testing a target game based on the event parameters and different events executed by the virtual object in the virtual environment and recorded in the data format; therefore, the game can be automatically tested, an automatic test case of the game has high transportability, and the defects that UI operation controls can only be obtained based on an image recognition mode, errors of actual results exist, operation playback related functions in a battle arelost, and test accuracy is affected are further overcome.

Description

technical field [0001] The invention relates to virtual environment game testing technology, in particular to a game testing method, device, electronic equipment and storage medium. Background technique [0002] In related technologies, currently there are social applications or game applications that use virtual objects (such as three-dimensional virtual characters) to simulate user roles or images, which are vivid and vivid. There are more and more mobile game products developed with Unreal Engine 4 (UE4 Unreal Engine 4). In order to ensure the performance of the game, the game production company needs to invest a lot of resources in the game development process to perform related game tests. For example, load test, power consumption test, smoke test for each version, memory monitoring, and crash test for specific scenarios, etc., so as to continuously detect and optimize game performance through various game tests. However, these tests cannot be automated in the usage s...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F11/36A63F13/52A63F13/55
CPCG06F11/3672G06F11/3688A63F13/52A63F13/55
Inventor 李皓朱俊杰熊有益李建全
Owner TENCENT TECH (SHENZHEN) CO LTD
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