Play progress intercommunicated communication processing method
A technology for communication processing and playback progress, which is applied in the field of players to achieve the effect of improving user experience
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[0019] pass figure 1 A specific example is shown to introduce the application scenario of the communication processing method for playback progress intercommunication in the present invention:
[0020] S1 The first user enters the playback page of the browser and displays the player; preferably a barrage server.
[0021] After the S2 player plays, a real-time communication channel connection between the browser and the server is established through the WebSocket protocol.
[0022] After the S3 communication channel is connected, the player immediately sends the current video identification information ID v1 , the current playing time of the first user T 1 , the first user identification information ID u1 Wait for the server.
[0023] The S4 server judges whether there is a friend of the first user (referred to as the second user) watching the same video at the moment, and if so, returns ID containing the second user identification information u2 , the second user avatar i...
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