Two dimension situation map forming method and electronic equipment
A two-dimensional situation and static image technology, applied in the electronic field, can solve the problems of interface redundancy, increased development difficulty and workload of three-dimensional display, and narrow display range of three-dimensional display, so as to achieve simplified technical effect, small software development workload and effect of difficulty
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Embodiment 1
[0103] Please refer to figure 1 , which is a flowchart of a method for generating a two-dimensional situation map provided in Embodiment 1 of the present application, the method includes:
[0104] S101: Establish an icon drawing layer, wherein the icon drawing layer includes a dynamic graphic element drawing layer and a static graphic element drawing layer;
[0105] S102: Combining with geographic information images, draw static primitives in the static primitive drawing layer, and save them in a static graphics buffer;
[0106] S103: Draw dynamic primitives in the dynamic primitive drawing layer according to a preset time interval, and save them in a dynamic graphics buffer;
[0107] S104: Obtain a two-dimensional situation map based on the first data in the static graphics buffer and the second data in the dynamic graphics buffer.
[0108] In the specific implementation process, the method for generating the two-dimensional situation diagram can be applied in multiple fiel...
Embodiment 2
[0156] Based on the same inventive concept as Embodiment 1 of this application, please refer to Figure 6 , which is a structural block diagram of an electronic device provided in Embodiment 2 of the present application, and the electronic device includes:
[0157] A first determining unit 101, configured to determine a simulation object;
[0158] The second obtaining unit 102 is configured to obtain an entity icon corresponding to the simulation object, wherein the entity icon includes a dynamic icon and a static icon, and the dynamic icon is a dynamic attribute that changes with time in the simulation object A corresponding icon, the static icon is an icon corresponding to a static attribute that does not change over time in the simulation object;
[0159] The third obtaining unit 103 is configured to obtain an icon management parameter corresponding to the entity icon, wherein the icon management parameter is a parameter used to manage drawing parameters of the dynamic ico...
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