PC-based (personal computer based) real community three-dimensional scene editing system
A 3D scene and editing system technology, applied in the field of 3D scene editing system in real communities, can solve the problems of long modeling cycle, high modeling cost, difficulty in large-scale, low cost, etc., achieve reduced scene storage capacity, and lower editing threshold , Reduce the effect of time and labor cost input
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[0031] see Figure 1-3 , the present invention will be further explained below in conjunction with specific embodiment.
[0032] A PC-based real community three-dimensional scene editing system proposed by the present invention includes three entities, a PC client, a server end, and an art resource. The use of a PC-based real community three-dimensional scene editing system includes the following steps:
[0033] S1. The user uses the house editor to edit the house, and the art resources used in the house editor include art materials and material icons;
[0034] S2. The house style edited through the house editor will be saved to the backpack subsystem of the PC client;
[0035] S3. The user uses the community scene editor to edit the 3D scene of the community. The sources of materials edited by the community scene editor include: art materials, material icons and house styles stored in the backpack subsystem;
[0036] S4. The scene results edited by the community scene edito...
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