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Virtual reality scene implementing method and device

A technology of virtual reality and implementation method, applied in the field of virtual reality, can solve problems such as poor user experience and poor immersion, and achieve the effect of improving user experience, improving immersion, and accurate and convenient object movement control

Inactive Publication Date: 2017-06-13
BEIJING PICO TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The present invention provides a method and device for realizing a virtual reality scene to solve the problems of poor immersion and poor user experience caused by the realization scheme of a virtual reality scene in the prior art

Method used

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  • Virtual reality scene implementing method and device
  • Virtual reality scene implementing method and device

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Experimental program
Comparison scheme
Effect test

Embodiment 1

[0019] figure 1 It is a flowchart of a method for realizing a virtual reality scene in an embodiment of the present invention, see figure 1 The implementation method of the virtual reality scene of the present embodiment includes the following steps:

[0020] Step S101, capturing the movement of a specified object in real space in real time;

[0021] Step S102, changing the position of the specified object corresponding to the specified object in the virtual reality scene presented by the virtual reality device in response to the movement of the specified object;

[0022] Step S103, presenting the virtual reality scene after the position of the specified object is changed to the user.

[0023] Depend on figure 1 As can be seen from the method shown, the implementation method of the virtual reality scene in this embodiment captures the movement of the designated object in the real space in real time, and changes the designation corresponding to the designated object in the v...

Embodiment 2

[0025] With the gradual maturity of virtual reality technology, the demand for additional external devices for virtual reality is also gradually increasing. There are many external devices on the market (for example, Bluetooth gamepads), but these external devices do not work well in virtual reality. In order to make external devices better applied in virtual scenes, a virtual reality scene realization method according to an embodiment of the present invention is proposed. The method obtains the movement signals of objects in the real space captured by the camera, and then converts them into the moving signals that can be used in the virtual reality scene. The recognized signal enables the objects in the virtual reality scene to provide timely feedback on the movement of the objects in the real space, improving user experience.

[0026] The embodiment of the present invention utilizes C#, C++ and .Net framework to realize the beneficial effect of obtaining the movement of the ...

Embodiment 3

[0051] figure 2 It is a structural block diagram of a device for realizing a virtual reality scene according to an embodiment of the present invention, see figure 2 , the implementation device 20 of the virtual reality scene of this embodiment includes:

[0052] A movement capture unit 201, configured to capture the movement of a specified object in real space in real time;

[0053] The response unit 202 is configured to change the position of the specified object corresponding to the specified object in the virtual reality scene presented by the virtual reality device in response to the movement of the specified object;

[0054] The presenting unit 203 is configured to present the virtual reality scene after the position of the specified object is changed to the user.

[0055] In one embodiment of the present invention, the mobile capture unit is specifically configured to acquire in real time the image data of a specified object in the real space captured by the camera; ...

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PUM

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Abstract

The invention discloses a virtual reality scene implementing method and device; the method comprises: capturing a movement of a specified object in a real space in real time; in response to the movement of the specified object, changing current position of a specified target corresponding to the specified object in a virtual reality scene displayed by a virtual reality device; displaying to a user, the virtual reality scene with the position of the specified target changed. According to the virtual reality scene implementing method and device, the movement of an object in a real space is acquired, the movement of a corresponding object in the virtual reality scene is controlled according to the movement of the object in the real space, the object in the virtual reality scene can respond to the movement of the object in the real space, a user may feel more immersed in watching the virtual reality scene, and user experience is improved. Compared with traditional modes of direct signal embedding, the virtual reality scene implementing method and device allow the movement of an object in a virtual reality scene to be controlled more accurately and conveniently, and the connection of lower and upper developments is simplified.

Description

technical field [0001] The invention relates to the technical field of virtual reality, in particular to a method and device for realizing a virtual reality scene. Background technique [0002] Virtual reality (Virtual Reality, VR) technology is a computer simulation system that can create and experience a virtual world. It uses a computer to generate a simulated environment, which is an interactive three-dimensional dynamic scene and entity behavior that combines multi-source information A system simulation immerses the user in the environment. [0003] Virtual reality technology mainly includes aspects such as simulated environment, perception, natural skills and sensing equipment. The simulated environment is a real-time dynamic three-dimensional realistic image generated by a computer. Perception means that ideal VR should have the perception that all human beings have. In addition to the visual perception generated by computer graphics technology, there are also perc...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/0346G06F9/44
CPCG06F3/0346G06F8/315
Inventor 施力维
Owner BEIJING PICO TECH