Non-cooperative game-based residential load two-level scheduling optimization method
A non-cooperative game and optimization method technology, applied in the direction of instruments, data processing applications, calculations, etc., can solve the problems of double-layer scheduling optimization of various household loads of uninhabited residents, aggregator load reduction bids, etc.
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[0044] The technical solution of the present invention will be further introduced below in conjunction with the accompanying drawings and specific embodiments.
[0045] The two-tier dispatching scenario of residents’ load involved in this specific implementation is as follows: figure 1 As shown, on the upper market side, the dispatching department of the power company will predict the load level of the next day based on the historical load data, determine the peak load period and the market price information on load reduction in each period, and notify the relevant information to all aggregator. After receiving the load and price information, the aggregator takes the maximum flexible load reported by all participating load scheduling users in the jurisdiction as a constraint condition, and conducts non-cooperative game bidding with other aggregators to determine the scheduling of each aggregator in each time period plan. On the lower user side, users in the aggregator’s juri...
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