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Game video recording method, terminal and storage medium

A game video and game technology, applied in the field of game video recording method, terminal and storage medium, can solve the problems of lack of humanization, poor user experience, video recording occupation, etc., and achieve the effect of improving user experience and increasing interest.

Active Publication Date: 2017-10-27
NUBIA TECHNOLOGY CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] The main purpose of this application is to propose a game video recording method, terminal and storage medium, aiming to solve the problems in the prior art that video recording takes up a large storage space, lacks humanization, and poor user experience

Method used

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  • Game video recording method, terminal and storage medium
  • Game video recording method, terminal and storage medium
  • Game video recording method, terminal and storage medium

Examples

Experimental program
Comparison scheme
Effect test

no. 1 example

[0075] Such as image 3 As shown, the game video recording method provided in the first embodiment of the present application, the method includes the following steps:

[0076] Step 310, obtaining the information of the game player;

[0077] Step 320, according to the information of the game player, during the running of the game program, enable the polling and recording function;

[0078] Step 330, in the polling recording process, judge whether there is a wonderful video; if so, then enter step 340, if not, then return to step 320;

[0079] Step 340, recording the exciting video.

[0080] The game in the embodiment of the present application may refer to a multiplayer online battle arena game (Multiplayer Online Battle Arena Games, MOBA), which is applicable to scenarios such as single-player practice and multiplayer battle. In MOBA games, players are typically divided into two teams that compete against each other on a scattered game map, with each player controlling a s...

no. 2 example

[0119] Such as Figure 8 As shown, the game video recording method provided in the second embodiment of the present application, in the second embodiment, the method includes:

[0120] Step 810, obtain the information of the game player;

[0121] Step 820, according to the information of the game player, during the running of the game program, store the first video segment of the game within the first predetermined time after the start moment in the first memory area of ​​the storage area;

[0122] Step 830, judging whether a preset wonderful video appears in the first video segment; if so, proceed to step 840, if not, return to step 820;

[0123] Step 840, judging whether the duration of the wonderful video reaches the second predetermined time; if so, proceed to step 850, if not, return to step 820;

[0124] Step 850, storing the first video segment in a second memory area of ​​the storage area;

[0125] Step 860, delete the first video segment in the first memory area. ...

no. 3 example

[0135] Such as Figure 9 As shown, the third embodiment of the present application further provides a game video recording method. The game video recording method in the third embodiment is a further improvement made on the basis of the first embodiment or the second embodiment, the only difference is that the method also includes the following steps:

[0136] Step 910, setting the video capture area on the screen;

[0137] Step 920, intercepting video clips in the video intercepting area in real time;

[0138] Step 930, performing image matching and text recognition on each frame of the video clip in the clipped area to detect video information;

[0139] Step 940, extracting the game player information in the video information;

[0140] Step 950, judging whether the game player information in the video information is the preset game player; if so, proceed to step 960, if not, return to step 320;

[0141] Step 960, according to the game progress information in the video in...

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Abstract

The invention discloses a game video recording method, a terminal and a storage medium, and belongs to the technical field of terminals. The method comprises the steps of obtaining information of a game player; starting a polling recording function in the game program running process according to the information of the game player; judging whether a wonderful video appears or not in the polling recording process; if yes, recording the wonderful video. According to the game video recording method, the terminal and the storage medium, since whether the wonderful video appears or not can be automatically judged according to the display content in the game proceeding process, the wonder video is further automatically recorded, the interestingness of a game and the pertinence of video recording are improved, and the user experience is improved.

Description

technical field [0001] The present application relates to the technical field of terminals, in particular to a game video recording method, a terminal and a storage medium. Background technique [0002] With the rapid development of terminal technology, users have various requirements for game experience, one of which is to record games and generate corresponding game videos. [0003] In the prior art, a game video recording method is provided. In this method, firstly, obtain the start recording instruction input by the user, start recording the game according to the start recording instruction, then obtain the stop recording instruction input by the user, and stop recording the game according to the stop recording instruction, so that according to the recording result, Generate the game video of the device from the start recording instruction to the stop recording instruction device. [0004] However, in the process of realizing the present application, the above-mentione...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/85H04N5/76H04N21/433
CPCA63F13/85H04N5/76H04N21/4334
Inventor 姚罡
Owner NUBIA TECHNOLOGY CO LTD
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