3D sound effect processing method, device, and system, and sound system

A sound system and sound effect processing technology, applied in the field of virtual reality, can solve problems such as non-stereo sound, contrary to the original design intention, and affect user experience, so as to achieve the effect of enhancing the sense of reality, improving the user experience, and enhancing the sense of reality

Inactive Publication Date: 2017-11-17
北京微视酷科技有限责任公司
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  • Summary
  • Abstract
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  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] However, the disadvantage of the existing technology is that the technology of 3D audio has not been improved all the time, and the audio output is simply realized through the VR e...

Method used

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  • 3D sound effect processing method, device, and system, and sound system
  • 3D sound effect processing method, device, and system, and sound system

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Embodiment Construction

[0050] During the process of the invention, the inventors noticed:

[0051] In the real environment where the listeners are located, sounds come from all directions, so they can make direct and accurate judgments about the surrounding environment and what is happening. Genuine immersion in a virtual environment.

[0052] There are already many 3D sound effects in daily 3D movies and 3D games. When watching 3D movies, because the sound source has a definite spatial position and the sound has a definite direction source, people can identify the direction of the sound source. The effect of 5.1 surround sound is more "3D" than two-channel stereo, and 7.1 surround sound is more "3D" than 5.1 surround sound. Within a certain upper limit, the more speakers, the better the effect of the 3D surround sound system. But the speaker positions of such a surround sound system are on the same plane, so now there is "Dolby Atmos", and there are also speakers on the ceiling of the theater, so...

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Abstract

The invention discloses a 3D sound effect processing method, device, and system and a sound system. The method comprises steps of: for 3D sound effect audiences, determining a corresponding relation between the sound effects of sounding devices in the sound system in the 3D sound effect and sound sources in a virtual reality scene; determining the audience positions of the 3D sound effect audiences in the a virtual reality scene and the sound source positions of sound sources be to sound in the virtual reality scene; determining a positional relation between the audience positions and the sound source positions; instructing, according to the position relation and the corresponding relation, the sounding devices in the sound system to give sound effects. The method, device, and system provide users with strong sense of reality and enhance user experience. Especially when the sound effect of an external sound system changes with a virtual scene and corresponds to the distance change in the scene, the sense of reality of the sound and the user experience can be further enhanced.

Description

technical field [0001] The invention relates to the technical field of virtual reality, in particular to a 3D sound effect processing method, device, system and sound system. Background technique [0002] With the development of virtual reality technology, the exciting experience brought by VR (Virtual Reality) games and VR videos amazes people who are exposed to virtual reality technology for the first time. The enemies rushing towards from all directions in the game, and the 360-degree immersive field of vision in the video give people a preliminary understanding of VR. In addition to the visual shock, the sound effects in VR are equally important. [0003] As for sound in VR, Adam Somers, lead audio engineer at VR production company Jaunt, said: "[In VR], hearing is 50% and vision is 50%." [0004] Hearing determines how humans position space, perceive distance to objects, and more. Vision gives a clue, and hearing confirms the existence of the clue. If there is no vi...

Claims

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Application Information

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IPC IPC(8): H04R1/34G06F3/16
CPCH04R1/345G06F3/165
Inventor 王忠民
Owner 北京微视酷科技有限责任公司
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