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7 results about "Audio electronics" patented technology

Audio electronics is the implementation of electronic circuit designs to perform conversions of sound/pressure wave signals to electrical signals, or vice versa. Electronic circuits considered a part of audio electronics may also be designed to achieve certain signal processing operations, in order to make particular alterations to the signal while it is in the electrical form. Additionally, audio signals can be created synthetically through the generation of electric signals from electronic devices. Audio Electronics were traditionally designed with analog electric circuit techniques until advances in digital technologies were developed. Moreover, digital signals are able to be manipulated by computer software much the same way audio electronic devices would, due to its compatible digital nature. Both analog and digital design formats are still used today, and the use of one or the other largely depends on the application. The following is a partial list of audio-related circuits/techniques/devices...

Speech recognition method and electronic equipment

PendingCN121640998ASpeech recognitionPhonetic environmentAudio electronics
The invention provides a voice recognition method and electronic equipment, and the method comprises the steps: obtaining an audio input by a user through the electronic equipment; the electronic equipment detects a voice environment when the user inputs the audio according to the audio, and determines a voice interaction mode corresponding to the audio; and the electronic equipment performs voice recognition on the audio according to a voice recognition mode corresponding to the voice interaction mode to obtain a voice recognition result. Through the scheme, the electronic equipment can detect the environment when the user inputs the audio, so as to determine that the user is in a noisy, quiet and other voice environments and further determine the voice interaction mode, and the electronic equipment can execute corresponding voice recognition on the acquired audio through the voice recognition mode corresponding to the voice interaction mode. Therefore, the accuracy of speech recognition is improved.
Owner:HUAWEI TECH CO LTD

Speech recognition method and electronic device

PCT designated stageWO2026045574A1Speech recognitionPhonetic environmentAudio electronics
A speech recognition method and an electronic device. The method comprises: an electronic device acquiring audio which is input by a user (S801); on the basis of the audio, the electronic device detecting a speech environment when the user inputs the audio, and determining a speech interaction mode corresponding to the audio (S802); and the electronic device performing speech recognition on the audio on the basis of a speech recognition scheme corresponding to the speech interaction mode, so as to obtain a speech recognition result (S803). By detecting the environment in which the user inputs the audio, the electronic device can determine that the user is in a noisy, quiet, or another speech environment, and can then determine the speech interaction mode. The electronic device can execute corresponding speech recognition on the acquired audio by means of the speech recognition scheme corresponding to the speech interaction mode, thereby improving the accuracy of speech recognition.
Owner:HUAWEI TECH CO LTD

Speech recognition method and electronic device

ActiveCN120412566BSpeech recognitionPhonetic environmentAudio electronics
The application provides a speech recognition method and an electronic device. In the method, the electronic device acquires audio input by a user; the electronic device detects a speech environment when the user inputs the audio, and determines a speech interaction mode corresponding to the audio according to the audio; and the electronic device performs speech recognition on the audio according to a speech recognition mode corresponding to the speech interaction mode, and obtains a speech recognition result. Through the scheme, the electronic device can detect the environment when the user inputs the audio, determine that the user is in a noisy, quiet, or other speech environment, and further determine the speech interaction mode. The electronic device can perform corresponding speech recognition on the acquired audio through the speech recognition mode corresponding to the speech interaction mode, thereby improving the accuracy of speech recognition.
Owner:HUAWEI TECH CO LTD

Heat management for audio electronics

Thermal management assemblies are described that may be used to reduce the operating temperature of electronics and / or electronic components, such as audio electronic components that may be used as part of active microphone configurations, for example. A heat spreader may be implemented within a microphone assembly for instance, which may be used for active microphone operation. The microphone assembly may additionally include one or more microphones, various audio electronic components, a chassis, and a grill cover that is used to allow sound to pass into the microphone assembly. The heat spreader may function to provide a heat path from the audio electronic components to the grill cover, which may function as a heat sink. The heat spreader may enable thermal management of the audio electronic components for a variety of mounting configurations and grill cover designs.
Owner:SHURE ACQUISITION HLDG INC

Method for preventing mistaken touch, electronic equipment and storage medium

The invention provides a mistaken touch prevention method, electronic equipment and a storage medium. For an audio playing scene and a non-audio playing scene, the electronic equipment can adopt different mistaken touch prevention strategies. For example, when the electronic equipment is in a screen-on state, if the electronic equipment is shielded and plays the audio, the electronic equipment can enter the first mistaken touch prevention mode, the situation of mistaken touch in the screen-on state is avoided, and the electronic equipment does not turn off the screen, so that the electronic equipment continues to play the first audio after entering the first mistaken touch prevention mode. For example, if the electronic equipment is shielded and does not play the audio, the electronic equipment can enter the first mistaken touch prevention mode, the situation of mistaken touch in a screen-on state is avoided, and the electronic equipment can turn off the screen so as to save the power consumption of the electronic equipment.
Owner:HUAWEI TECH CO LTD

Positioning method using multiple devices and electronic device therefor

An example wireless audio electronic device includes a first antenna, a communication circuit, and a processor. The processor may be configured to receive a positioning signal from an external electronic device through the first antenna so as to obtain first positioning information; obtain, from a different audio device located in a case together with the wireless audio electronic device, second positioning information for the positioning signal received by the different wireless audio electronic device; determine an angle of arrival of the positioning signal based on the first positioning information, the second positioning information, and the distance between the wireless audio electronic device and the different wireless audio electronic device; and transmit a response signal including information of the angle of arrival to the external electronic device.
Owner:SAMSUNG ELECTRONICS CO LTD

Generation of acoustics-matched audio for three-dimensional (3D) scene associated with metaverse application

PCT designated stageWO2026009132A1Stereophonic systemsDisplay deviceAudio electronics
An electronic device and method for generation of immersive metaverse audio experiences is disclosed. The electronic device receives multi-view images corresponding to a three-dimensional (3D) scene associated with a first user of a metaverse application. The electronic device applies a deep learning model to the multi-view images and determines volume aggregation information associated with the 3D scene. The electronic device receives source audio associated with the first user and applies cross-modal encoder model to the volume aggregation information and the source audio. The electronic device generates acoustics-matched audio associated with the 3D scene based on the applied cross-modal encoder model. The electronic device controls the display device to render the 3D scene for a second user of the metaverse application based on acoustics-matched audio.
Owner:SONY GROUP CORP