Method and device for determining points of interest in immersive content
A point of interest and content technology, applied in the direction of selective content distribution, user/computer interaction input/output, mechanical mode conversion, etc., can solve problems such as no segmentation
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[0041] The subject matter will now be described with reference to the drawings, in which similar reference numerals are used throughout to denote similar elements. In the following description, for the purpose of explanation, many specific details are set forth in order to provide a thorough understanding of the subject matter. However, it is obvious that the subject embodiment can be implemented without these specific details.
[0042] The present principle will be described with reference to a specific embodiment of a method of determining first information representing one or more points of interest included in a large field of view content or a portion of the large field of view content. The method includes obtaining second information indicating one or more viewing directions associated with the large field of view content (ie, a portion of the large field of view content viewed when the large field of view content is displayed). The method further includes: obtaining third...
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