Method and device for mobile control in virtual reality

A technology of virtual reality and control method, applied in the field of virtual reality, can solve the problems of dizziness and low user experience, and achieve the effect of reducing dizziness, enhancing immersion, and maintaining consistent cognition and feeling

CN108427501BActive Publication Date: 2022-03-22NETEASE (HANGZHOU) NETWORK CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Publication Date
2022-03-22

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Abstract

The present application discloses a movement control method and device in virtual reality. Wherein, a virtual character is included in the virtual space of the virtual reality, and the method includes: monitoring the movement of the first device in the real space; determining the first position data of the virtual character on the first plane in the virtual space according to the movement of the first device; According to the first position data of the virtual character on the first plane and the terrain data in the virtual space, determine the second position data of the virtual character, the second position data includes the height data of the virtual character relative to the first plane; according to the first position data The movement of the virtual character in the virtual space is controlled with the second position data. The present application solves the problems in the related art that the target object easily causes dizziness when moving in the virtual space and the user experience is low.
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Description

technical field

[0001] The present application relates to the technical field of virtual reality, in particular, to a method and device for movement control in virtual reality. Background technique

[0002] VR (Virtual Reality, or VR for short), was proposed by Jaron Lanier, the founder of the American VPL company, in the early 1980s. Its specific connotation is: the comprehensive utilization of computer graphics system and various interface devices such as reality and control to provide immersive technology in an interactive three-dimensional environment generated on the computer. Among them, the computer-generated and interactive three-dimensional environment is called a virtual environment (Virtual Environment, VE for short). Virtual reality technology is a technology that can create and experience computer simulation systems of virtual worlds. It uses computer to generate a simulated environment, and uses the interactive three-dimensional dynamic scene and the system s...

Examples

Embodiment Construction

[0020] It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other. The present application will be described in detail below with reference to the accompanying drawings and embodiments.

[0021] In order to enable those skilled in the art to better understand the solution of the present application, the technical solution in the embodiment of the application will be clearly and completely described below in conjunction with the accompanying drawings in the embodiment of the application. Obviously, the described embodiment is only It is an embodiment of a part of the application, but not all of the embodiments. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without creative efforts shall fall within the scope of protection of this application.

[0022] It should be noted that the terms "first" and "second...