Video playing method and apparatus, computer equipment, and computer readable medium

A technology for video playback and computer, applied in the fields of computer-readable media, devices, and video playback methods, can solve the problems of increasing the complexity of audio and video synchronization of terminal equipment, network bandwidth, resource waste of decoding capability, and spending a lot of resources, and achieves transmission The effect of bit rate reduction, frame rate reduction, and reduced bandwidth requirements
CN108933952AInactive Publication Date: 2018-12-04ZTE CORP

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
ZTE CORP
Publication Date
2018-12-04
Estimated Expiration
Not applicable · inactive patent

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Abstract

The invention discloses a video playing method and apparatus, computer equipment, and a computer readable medium. The method includes steps: obtaining a screen refreshing rate of a terminal device; determining whether a film source frame rate of a to-be-played film source is matched with the screen refreshing rate; if not, processing the film source frame rate of the to-be-played film source to generate a medium stream whose the film source frame rate and the screen refreshing rate are matched; and transmitting the medium stream to the terminal device. According to the video method and apparatus, frame loss or frame insertion operation is performed on the film source frame rate of the to-be-played film source in a streaming media platform, and the screen frame rate and the film source refreshing rate of the to-be-played film source are matched so that the frame rate of the output media data is reduced, the transmission code rate is reduced, the bandwidth requirement is reduced, each frame interval of the decoded medium stream is large, the media stream is output and displayed, and the waste of bandwidth resources, decoding resources of set top boxes, and CPU resources due to frameloss is avoided.
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Description

technical field

[0001] The present invention relates to the technical field of multimedia terminals, in particular to a video playing method, device, computer equipment and computer-readable medium, which completes the self-adaptive dynamic adjustment of data and business processes of media playing applications in real time through a streaming media protocol. Background technique

[0002] With the development of the Internet, IPTV / OTT services are becoming more and more popular. Only unicast transmission solutions can be used in IPTV and OTT on-demand services. Even with the support of advanced video compression coding technologies such as HEVC, the transmission of 4K ultra-high-definition media streams It still becomes a contradiction with the limitation of network bandwidth. In order to reduce network bandwidth and improve user experience, various adaptive streaming media transmission technology layers are continuously launched.

[0003] On the user terminal side, when th...

Claims

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