Game control method and device

A control method and game technology, which is applied in the field of games, can solve the problems of game screen occlusion, misoperation of game players, large area occupied by skill buttons, etc., and achieve the effect of reducing the number of controls and avoiding misoperation

Active Publication Date: 2022-03-08
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, in the existing game pages, there are too many skill buttons, and the area occupied by the skill buttons is relatively large, which will block the game screen. In addition, too many skill buttons will easily lead to misoperation by game players.

Method used

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  • Game control method and device
  • Game control method and device

Examples

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Embodiment Construction

[0074] Reference will now be made in detail to the exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numerals in different drawings refer to the same or similar elements unless otherwise indicated. The implementations described in the following exemplary examples do not represent all implementations consistent with the present disclosure. Rather, they are merely examples of apparatuses and methods consistent with aspects of the present disclosure as recited in the appended claims.

[0075] The present invention provides a method for controlling a shooting game. The method of the present invention can be applied to a game terminal. Electronic device with touch screen.

[0076] The terms "first", "second" and the like in the description and claims of the present invention are used to distinguish similar objects, rather than to describe a specific sequence or sequen...

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PUM

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Abstract

The present invention provides a game control method and device. A graphical user interface is generated by executing game application rendering. The graphical user interface includes at least one virtual character, and a combined control is displayed on the graphical user interface. The combined control is bound to at least two Skills, the at least two skills are cyclically set as the current skills of the combination control in a preset order, in response to the first operation acting on the combination control, the virtual character is controlled to release the current skills of the combination control according to the first operation, and in the combination control After the current skill of the combination control is released, the current skill of the combined control is switched to the next skill according to the preset sequence of at least two skills. The method reduces the number of controls on the game page while realizing the same function, and can avoid user's misoperation.

Description

technical field [0001] The invention relates to the field of games, in particular to a game control method and device. Background technique [0002] At present, with the popularity of smart phones, online games have developed rapidly. At present, many online games can run on mobile phones, so they are also called mobile games. Existing online games are roughly divided into: racing type, shooting type, strategy type, and action role-playing type. [0003] In some action role-playing games (Action Role Playing Game, ARPG), there will be a "cat claw" skill button operation area at the bottom right of the game page, and the way for players to release skills is to click the skill button. figure 1 It is a schematic diagram of the distribution of skill buttons in existing games, such as figure 1 As shown, there are 6 buttons displayed at the bottom right of the game page: general attack button, skill 1 button, skill 2 button, skill 3 button, skill 4 button and switch button. [...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/42
CPCA63F13/42
Inventor 周璇陶也
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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