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Game matching method, game interaction system and server based on live broadcast

A live broadcast server and game server technology, applied in indoor games, video games, selective content distribution, etc., can solve the problems of poor audience experience, poor live broadcast effect, and inability for anchors to play games, etc., so as to improve the live broadcast effect and increase the richness degree of effect

Active Publication Date: 2021-04-27
广州方硅信息技术有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The current game live broadcast is broadcasted on the game interface through screen recording. The audience can only watch the live broadcast through the live broadcast interface, and cannot play games with the anchor through the live broadcast interface, resulting in poor experience for the audience.
[0004] Furthermore, the current game matching method is single, and the anchor can only match other anchors through random matching or two anchors agree to start the game, the live broadcast is less enjoyable, and the live broadcast effect is poor

Method used

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  • Game matching method, game interaction system and server based on live broadcast
  • Game matching method, game interaction system and server based on live broadcast
  • Game matching method, game interaction system and server based on live broadcast

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Embodiment Construction

[0037] The following will clearly and completely describe the technical solutions in the embodiments of the present application with reference to the accompanying drawings in the embodiments of the present application. Obviously, the described embodiments are only part of the embodiments of the present application, not all of them. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the scope of protection of this application.

[0038] See Figure 1 ~ Figure 2 , figure 1 It is a schematic flow diagram of an embodiment of the game interaction method of the present application; figure 2 yes figure 1 A schematic diagram of the structure of the game interaction system, the game interaction method is applied to the game interaction system 20, the game interaction system 20 at least includes a plurality of client terminals 21, a live server 22 and a game server 23, wherein t...

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PUM

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Abstract

The application provides a game matching method based on live broadcast, a game interaction system and a server. The game matching method is applied to a game interactive system, and the game interactive system includes at least a first client, a plurality of second client, a live server and a game server; the game matching method includes: the first client sends matching request data to the live server, Wherein, the matching request data includes game information; the live broadcast server matches the second client according to the matching request data and preset conditions; after the first client and the second client are successfully matched, the first client and the second client start from The live broadcast server obtains the fusion data of the live broadcast data and the game data, wherein the live broadcast server obtains the game data from the game server, and fuses the live broadcast data and the game data to obtain the fusion data, and the first client and the second client are fused according to the fusion data Enter the live interface of the game interface. Through the above game matching method, the present application can match different players according to different standards, increase the richness of the live broadcast, and improve the effect of the live broadcast.

Description

technical field [0001] The present application relates to the field of live broadcast technology, in particular to a live broadcast-based game matching method, game interaction system and server. Background technique [0002] With the development of Internet technology and the application of smart devices, the live broadcast platform has diversified live content, such as online entertainment or game live broadcast. [0003] The current game live broadcast is broadcasted on the game interface through screen recording. The audience can only watch the live broadcast through the live broadcast interface, and cannot play games with the anchor through the live broadcast interface, resulting in poor experience for the audience. [0004] Furthermore, the current game matching method is single, and the anchor can only match other anchors through random matching or two anchors agree to start the game, which reduces the viewability of the live broadcast and the live broadcast effect is...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04N21/2187H04N21/2343H04N21/235H04N21/258H04N21/431H04N21/435H04N21/4402H04N21/45H04N21/462H04N21/478A63F13/795
CPCA63F13/795H04N21/2187H04N21/2343H04N21/235H04N21/25866H04N21/4312H04N21/435H04N21/4402H04N21/4532H04N21/462H04N21/4781
Inventor 王京京陈春凰张兴华林美辉任洪伦庆文马保国韦榴雷兵周健兴林健勇冼忠致陈锴张巍林永发方佛财谢奇钟永安刘天航钟秀丽
Owner 广州方硅信息技术有限公司