Interface display method and computer readable storage medium
A technology for interface display and display objects, which is applied in computing, user interface execution, image data processing, etc. It can solve the problems of unsatisfactory picture display effect, lack of authenticity of effect, and low resolution, so as to enhance authenticity and interactivity , rich interactive effects, and realistic display effects
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Embodiment 1
[0052] Please refer to figure 1 , Embodiment 1 of the present invention is: a kind of interface display method, described method is based on game engine, comprises rendering engine (comprising three-dimensional image engine) and physics engine in the game engine at present, such as Cocos2d, Unity, Unreal etc., based on game engine Implementation can reduce the difficulty of implementation. This method can be applied to the KTV ordering system, including the following steps:
[0053] S1: Build a display scene, where the display scene is an application scene that can correspond to the real world; specifically, use real-time rendered or pre-rendered images, or use 3D modeling software to construct 3D displays based on captured videos or photos Scenes.
[0054] S2: Construct display objects in the display scene, wherein the display objects include business display objects and animation display objects, the business display objects are display objects corresponding to business el...
Embodiment 2
[0071] This embodiment is a computer-readable storage medium corresponding to the above-mentioned embodiments, on which a computer program is stored, and when the program is executed by a processor, the following steps are implemented:
[0072] Build a display scene;
[0073] constructing display objects in the display scene;
[0074] assigning physical attributes to the display object through a physical engine;
[0075] According to a preset trigger condition, the display object is controlled to move in the display scene according to a preset motion rule.
[0076] Further, the construction display scene is specifically:
[0077] Construct a 3D display scene through 3D modeling based on the rendered picture, or based on the captured video or photo.
[0078] Further, the constructing a display object in the display scene specifically includes:
[0079] The coordinate position and the size of the display area of the preset display object in the display scene, the display o...
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