A Method for Rigid Skinning of Cube Models
A cube and skinning technology, which is applied in the field of 3D animation, can solve the problems of inconvenient and rigid skinning of cube stacking models, and achieve the effect of simple and easy operation and improved work efficiency
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[0028] The preferred embodiments of the present invention will be described below with reference to the accompanying drawings. It should be understood that the preferred embodiments described herein are only used to illustrate and explain the present invention, but not to limit the present invention.
[0029] figure 1 It is a flow chart of the method for rigid skinning of a cube model according to the present invention, which will be referred to below. figure 1 , the method for rigid skinning of the cube model of the present invention is described in detail.
[0030] In step 101, select a cube model that needs to be rigidly skinned. like figure 2 shown, the cube model looks similar to the original reference skinned object. Generally, the cube model is made according to the shape of the original reference skinned object, that is to say, the shape of the cube model corresponds to the shape of the original reference skinned object. A cube model consists of multiple small cub...
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