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A game assisting method, device, electronic device and storage medium

An electronic device and game technology, applied in indoor games, video games, instruments, etc., can solve the problems of increasing player costs and achieve the effect of improving fun and player experience

Active Publication Date: 2022-05-31
ZHUHAI BAOQU TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, this not only increases the player's cost, but also requires the player to re-adapt to the operation on the PC side

Method used

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  • A game assisting method, device, electronic device and storage medium
  • A game assisting method, device, electronic device and storage medium
  • A game assisting method, device, electronic device and storage medium

Examples

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Embodiment Construction

[0067]The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are part of the embodiments of the present invention, but not all of the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those of ordinary skill in the art without creative efforts shall fall within the protection scope of the present invention.

[0068] Please refer to figure 1 , figure 1 It is a schematic flowchart of a game assisting method provided by an embodiment of the present invention. As shown in the figure, the method in this embodiment of the present invention includes:

[0069] S101: Match a game interface with a template image in a preset template library, and determine a current game state corresponding to the game interface.

[0070] In a specific implementation, the...

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PUM

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Abstract

The invention discloses a game assisting method, device, electronic equipment and storage medium, comprising: first matching the game interface with template images in a preset template library, determining the current game state corresponding to the game interface, and the preset Set the template library to include the template images corresponding to each game state in multiple game states; then determine the strategy information according to the current game state; then display the strategy information on the game interface, and use the strategy information to To assist players in the game. By adopting the embodiment of the present invention, the interest of the game and the player experience can be improved without increasing the player's cost and without changing the player's habit.

Description

technical field [0001] The present invention relates to the field of mobile games, and in particular, to a game auxiliary method, device, electronic device and storage medium. Background technique [0002] With the popularity of smartphones, mobile games are becoming more and more popular, and players have more and more needs for combat skills, strategies, and personalized skins. Game officials can't meet the needs, thus giving birth to a series of mobile game auxiliary software. In providing more, more practical and more personalized auxiliary functions. Most of the existing auxiliary software is cut from the game simulator, and the game is moved from the mobile phone to the Personal Computer (PC), so that the game operation is transferred from the touch screen to the keyboard or gamepad, and the more powerful performance of the PC is used to improve the player experience. . However, this not only increases the cost for the player, but also requires the player to re-adapt...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/426G06K9/62G06V10/75
CPCA63F13/426A63F2300/63G06F18/22
Inventor 蔡海群
Owner ZHUHAI BAOQU TECH CO LTD
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