A method and terminal for identifying an Android game application development engine
A game application and engine development technology, applied in the field of game engines, can solve the problems of large fluctuations in recognition accuracy, dependence on personal experience, inconsistent rules, etc., and achieve the effects of improving recognition accuracy, regularizing recognition experience, and improving recognition efficiency
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment 1
[0073] Please refer to figure 1 and image 3 , a method for identifying an Android game application development engine, comprising steps:
[0074] S11. Receive basic configuration and keyword configuration, the keyword configuration includes or group keyword configuration, group keyword configuration and priority configuration;
[0075] Specifically, the configuration module receives the basic configuration and keyword configuration, and the user can edit the configuration file for configuration to manipulate and adjust the recognition rules;
[0076] Wherein, the configurable content of the basic configuration includes the game application number of the development engine to be identified, storage path, expiration time, negligible file name, negligible folder name, obtained data list and result reporting interface address, etc.;
[0077] The keyword configuration is divided into development engine configuration and script language configuration, both of which have the same ...
Embodiment 2
[0114] Please refer to Figure 4 , applying the method described in Embodiment 1 to identify the scripting language of the game application, the difference between this embodiment and Embodiment 1 is:
[0115] The configurable content of the basic configuration in step S11 includes the game application number of the script language to be recognized, storage path, expiration time, negligible file name, negligible folder name, obtained data list and result reporting interface address, etc. ;
[0116] In the specific process in steps S12 and S13, if the APK file has not been downloaded completely when the number of attempts reaches the preset upper limit, the download of the APK file will be stopped, an abnormal situation will be output, and the next script language to be recognized will be processed. Finally, if the APK file is successfully downloaded, decompress the APK file as a source folder by referring to the method of decompressing a ZIP file, and if any abnormal situatio...
Embodiment 3
[0141] The difference between this embodiment and embodiment one is:
[0142]In Embodiment 1, for the game application of the development engine to be identified currently, it is judged whether there is a keyword configuration not yet used for matching, if so, then return to S2, if not, the game application of the development engine to be identified currently is transferred to implementation In Example 2, the process of identifying the scripting language of the game application is carried out, that is, first identifying the development engine of the game application, and then identifying the scripting language; finally, after the identification of the development engine and scripting language of the game application is completed, Combined with configurations such as the ignore folder and the ignore file, the JSON serialization of the source folder directory structure and the recognition result are output together as important data for subsequent check results and upgrade and op...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More 


