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Game character movement control method and device

A technology for game characters and control methods, which is applied in the field of control methods and devices for game character movement, can solve problems such as misoperation, and achieve the effect of simple operation

Inactive Publication Date: 2019-06-14
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In this way, players need to tap the screen frequently, which is easy to cause misoperation

Method used

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  • Game character movement control method and device
  • Game character movement control method and device
  • Game character movement control method and device

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0057] Such as figure 1 and 2 As shown, a control method for the movement of a game character includes the following steps:

[0058] S1, the pressure detection step, detect whether the game interface area on the touch screen has pressure applied, if so, record the initial position of the applied pressure, and compare the size relationship between the pressure and the pressure threshold; if the pressure is less than the pressure threshold, Then step S2 is executed, and if the pressure is greater than the pressure threshold, step S3 is executed.

[0059] In this embodiment, the game runs on an electronic device with a pressure-sensitive touch screen, and the pressure-sensitive touch screen can receive and record different pressure values ​​of players on the game interface. Suppose it is detected that from the first moment t1, a certain position p0 of the game interface (that is, the initial position where pressure is applied on the game interface) is exerted with pressure f, s...

Embodiment 2

[0069] Such as image 3 and 4 Shown, the control method of the game character movement of a kind of embodiment, comprises the following steps:

[0070] S1, the pressure detection step, detect whether there is a touch screen operation in the game interface area on the touch screen, if so, record the displacement s of the touch screen operation from the initial position to the current position, and from the initial moment to the current position The duration of time t.

[0071] In this embodiment, the game runs on an electronic device with a touch screen, and the touch screen can detect whether the player exerts pressure on the game interface. For example Figure 4 As shown, the player starts to apply the touch screen operation from the P0 position of the game interface at the start time t0, and the duration from the start time t0 is t, and the touch screen operation moves from the P0 position to the current position of the touch position within the time length t P1, the dis...

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PUM

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Abstract

The invention discloses a game character movement control method and device. The method comprises the following steps of S1, detecting whether or not pressure is applied to a game interface area on atouch screen, if yes, recording an initial position of the applied pressure, and comparing a value relationship between the pressure and a pressure threshold value; if the pressure is not greater thanthe pressure threshold value, executing a second step, and if the pressure is greater than the pressure threshold value, executing a third step; S2 , controlling a game character to move towards theinitial position of the applied pressure; S3, detecting whether or not an outward screen sliding operation with the initial position as a sliding original point exists, and if yes, controlling the game character to move with a vector of the direction from the sliding original point to the current position of the screen sliding operation as the movement direction of the game character. According tothe game character movement control method and device, a player can switch two game character movement control modes, reverse movement can be achieved after the fingers of the player move for a smalldistance, and the operation is simple.

Description

[0001] This application is a divisional application of an invention patent application with application number 201510881481.6 and titled "A Game Character Movement Control Method and Device". 【Technical field】 [0002] The invention relates to the field of games, in particular to a method and device for controlling the movement of game characters. 【Background technique】 [0003] In ARPG, TPS, FPS and other games on mobile platforms, players generally involve the operation of moving the direction of the character during the battle. There are two common methods: [0004] One is to control the direction through the virtual joystick. The current mainstream setting is to set a virtual joystick on the screen of the touch-screen mobile phone, and play the game by manipulating the virtual joystick to control the movement of the game character. When you want to control an object to move in a certain direction, click the joystick to move in that direction Swipe to control the movemen...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/2145A63F13/218A63F13/42
Inventor 张建博
Owner NETEASE (HANGZHOU) NETWORK CO LTD