A method and system for packaging game resources
A resource and game technology, applied in the field of computer games, can solve the problems of unused resources, lower frame rate, and virtual memory, and achieve the effect of reasonable packaging, reducing memory usage, and improving game experience.
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[0024] The idea, specific structure and technical effects of the present invention will be clearly and completely described below in conjunction with the embodiments and accompanying drawings, so as to fully understand the purpose, scheme and effect of the present invention.
[0025] It should be understood that although the terms first, second, third etc. may be used in this disclosure to describe various elements, these elements should not be limited by these terms. These terms are only used to distinguish units of the same type from one another. For example, a first element could be termed a second element, and similarly, a second element could also be termed a first element, without departing from the scope of the present disclosure. The use of any and all examples, or exemplary language ("such as," "such as," etc.) provided herein is intended merely to better illuminate embodiments of the invention and does not pose a limitation on the scope of the invention unless otherw...
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