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Virtual object display method and device and storage medium

A technology of virtual objects and display methods, applied in the field of games, can solve the problems of large network bandwidth overhead and large amount of server data, etc.

Pending Publication Date: 2020-06-16
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, when the virtual object controlled by the user is in a dense area, the number of online virtual objects is large, and the amount of data synchronized by the server at one time is large, resulting in a large network bandwidth overhead

Method used

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  • Virtual object display method and device and storage medium
  • Virtual object display method and device and storage medium
  • Virtual object display method and device and storage medium

Examples

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Embodiment Construction

[0072] In order to make the purposes, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below in conjunction with the drawings in the embodiments of the present application. Obviously, the described embodiments It is a part of the embodiments of this application, not all of them. Based on the examples in this application,

[0073] All other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present application.

[0074] The terms "first", "second", "third" and "fourth" (if any) in the specification and claims of this application and the above drawings are used to distinguish similar objects, and do not necessarily use Used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate circ...

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PUM

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Abstract

The embodiment of the invention provides a virtual object display method and device and a storage medium. According to the scheme, the method comprises the steps that: the server acquires brief information of at least one virtual object, wherein at least one virtual object is located in an interest area of the virtual object corresponding to the game client; the server sends the brief informationof the at least one virtual object to the game client; and if the game client does not start the shielding function, the game client acquires first brief information from the brief information of theat least one virtual object, carries out rendering according to the first brief information to obtain a first virtual object, and displays the first virtual object on the current game interface. In the embodiment of the invention, the server sends the first brief information to the game client, so that the synchronization amount of the downlink data is reduced, the bandwidth overhead of the serveris saved, and the network performance is improved.

Description

technical field [0001] The embodiments of the present application relate to the technical field of games, and in particular, to a method, device and storage medium for displaying virtual objects. Background technique [0002] In massively multiplayer online (Massive Multiplayer Online, MMO) games, the Area of ​​Interest (AOI) algorithm is mainly used to determine the AOI information that needs to be synchronized to the user when the position of the virtual object controlled by the user changes. Among them, the AOI The information includes attribute information of a non-player character (Non-PlayerCharacter, NPC) in the AOI of the virtual object and attribute information of other virtual objects. [0003] At this stage, when the virtual object controlled by the user moves, the server obtains the AOI information that needs to be synchronized with the virtual object, and synchronizes the AOI information to the game client corresponding to the user, and the game client receives ...

Claims

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Application Information

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IPC IPC(8): A63F13/55A63F13/77
CPCA63F13/55A63F13/77
Inventor 尚乐
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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