Video shooting method and electronic device
A technology of electronic equipment and video shooting, which is applied in the direction of TV, electrical components, color TV, etc., to achieve the effects of high intelligence, optimized shooting effect and saving storage space
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Examples
example 1
[0207] Example 1: Shooting a slow-motion video of the moment a soccer goal is shot
[0208] The user opens the camera APP, and then the user can trigger option 3111 under the "slow motion" option (scene 1). In this process, the human-computer interaction process between the user and the smart phone 200, and the interface changes presented by the GUI of the smart phone 200 during the interaction with the user, see Figure 3A-1 to Figure 3A-3 Illustrative embodiment, not described in detail here.
[0209] Correspondingly, the smart phone 200 receives a first shooting instruction. Further, the smart phone 200 starts the wide-angle camera to perform preview in response to the first shooting instruction. In this embodiment, the wide-angle camera previews at 30 fps, for example. Moreover, the smart phone 200 has not turned on the recording functions of the wide-angle camera.
[0210] combine Figure 7A , Figure 7A The area 71 is the FOV area of the wide-angle cam...
example 2
[0217] Example 2: Shooting a slow-motion video of fireworks blooming moment
[0218] In this embodiment, the user opens the camera APP, and then the user can trigger option 3112 under the "slow motion" option (scene 2). In this process, the human-computer interaction process between the user and the smart phone 200, and the interface changes presented by the GUI of the smart phone 200 during the interaction with the user, see Figure 3A-1 to Figure 3A-3 Illustrative embodiment, not described in detail here.
[0219] The smart phone 200 receives the second shooting instruction, and then, the smart phone 200 may respond to the second shooting instruction and start the telephoto camera to perform preview. In this embodiment, the preview frame rate of the telephoto camera is, for example, 960 fps.
[0220] combine Figure 7B , Figure 7B The meaning of area 71 and area 72 in the Figure 7A are the same and will not be described in detail here. In this embodiment,...
example 3
[0224] Example 3: Shoot a slow-motion video of a person running from behind the user to in front of the user
[0225] In this embodiment, the smart phone 400 may only support shooting of one scene, and correspondingly, the smart phone 400 may not provide Figure 3A-3 Option 3111 and option 3112 illustrated in . user trigger Figure 3A-2 After the "slow motion" option in the smart phone 400 is triggered to perform slow motion video shooting. In this embodiment, the human-computer interaction process between the user and the smart phone 400, and the interface changes presented by the GUI of the smart phone 400 during the interaction with the user, see Figure 3A-1 to Figure 3A-2 Illustrative embodiment, not described in detail here.
[0226] Correspondingly, such as Figure 7C as shown, Figure 7C The illustrated area 73 is, for example, the FOV area of the front camera, and the area 74 is, for example, the FOV area of the rear camera. After the smart phone 4...
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