Fusing, texturing, and rendering views of dynamic three-dimensional models
A dynamic, model-based technology, applied in image data processing, 3D modeling, 3D image processing, etc., to solve problems such as limitations, unreliable depth values, and incompleteness.
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[0029] When fusing depth maps to generate a dynamic three-dimensional ("3D") model of a computer-represented environment, when applying texture detail to a dynamic 3D model, or when rendering views of a textured dynamic 3D model, the Various methods can improve the quality of the results. For example, when fusing depth maps to generate a dynamic 3D model, the fusion component of the computer system also incorporates intrinsic texture values (eg, color values) of the points of the dynamic 3D model. This can make the dynamic 3D model more accurate especially for areas where depth values are unreliable or unavailable. As another example, when applying texture detail to a dynamic 3D model, the rendering component of the computer system applies smooth view-dependent texture weights to texture values from different texture maps. Especially for regions of interest such as faces, this reduces blur and avoids introducing noticeable seams in the painted view. As another example,...
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