A Rotation Axis Calibration Method Based on Binocular Vision
A calibration method and binocular vision technology, applied in instruments, measuring devices, optical devices, etc., can solve the problems of missing point cloud data, affecting the implementation of reverse engineering, limiting the effect of measurement and reconstructing topography, etc., to ensure the calibration The effect of precision
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Embodiment 1
[0074] In the step S2, when the checkerboard calibration board rotates with the turntable, the calibration camera captures an image of the checkerboard calibration board at every angle of 17.143°, and the rotation table rotates once to collect images of the checkerboard calibration board. 21 images.
Embodiment 2
[0076] The step S4 uses the following formula to calculate the three-dimensional coordinates of the feature points in the calibration camera coordinate system:
[0077]
[0078] Among them, R C is the rotation parameter matrix inside the camera, T C is the internal translation parameter matrix of the camera, (X C , Y C ,Z C ) is the coordinate of the feature point in the camera coordinate system, (X W , Y W ) are the coordinates of feature points in the checkerboard calibration board.
Embodiment 3
[0080] Utilize the coordinates of the same feature point under each rotation angle, described step S5 adopts following formula to obtain the circle center coordinates of circumscribed circle (x 0 ,y 0 ,z 0 ):
[0081]
[0082] in,
[0083] A 1 =y 1 z 2 -y 1 z 3 -z 1 the y 2 +z 1 the y 3 +y 2 z 3 -y 3 z 2 ;
[0084] B 1 =-x 1 z 2 +x 1 z 3 +z 1 x 2 -z 1 x 3 -x 2 z 3 +x 3 z 2 ;
[0085] C 1 =x 1 the y 2 -x 1 the y 3 -y 1 x 2 +y 1 x 3 +x 2 the y 3 -x 3 the y 2 ;
[0086] D. 1 =-x 1 the y 2 z 3 +x 1 the y 3 z 2 +x 2 the y 1 z 3 -x 3 the y 1 z 2 -x 2 the y 3 z 1 +x 3 the y 2 z 1 ;
[0087] A 2 =y 2 z 3 -y 2 z 1 -z 2 the y 3 +z 2 the y 1 +y 3 z 1 -y 1 z 3 ;
[0088] B 2 =-x 2 z 3 +x 2 z 1 +z 2 x 3 -z 2 x 1 -x 3 z 1 +x 1 z 3 ;
[0089] C 2 =x 2 the y 3 -x 2 the y 1 -y 2 x 3 +y 2 x 1 +x 3 the y 1 -x 1 the y 3 ;
[0090] D. 2 =-x 2 the y 3 z 1 +x 2 the y 1 z 3 +x 3 the y ...
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