Control method and device for virtual object, storage medium, and electronic device
A technology of virtual objects and control methods, applied in the computer field, can solve problems such as virtual object control, difficulty in predicting virtual object physical simulation results, difficulty in expressing virtual object art effects, etc., and achieve the effect of improving fidelity
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Embodiment 1
[0053] The method embodiment provided in Embodiment 1 of the present invention may be executed in a computer, a terminal, or a similar computing device. Take running on the terminal as an example, Figure 4 It is a hardware structural block diagram of a virtual object control method provided by an embodiment of the present invention applied to a mobile terminal. like Figure 4 As shown, the terminal may include one or more ( Figure 4Only one is shown in the above) processor 402 (the processor 402 may include, but is not limited to, a processing device such as a microprocessor MCU or a programmable logic device FPGA, etc.) and a memory 404 for storing data. Optionally, the above-mentioned terminal may also Transmission devices 406 and input and output devices 408 are included for communication functions. Those of ordinary skill in the art can understand that, Figure 4 The shown structure is only for illustration, which does not limit the structure of the above-mentioned t...
Embodiment 2
[0119] In this embodiment, a virtual object control apparatus is also provided, which is used to implement the above-mentioned embodiments and preferred implementations, and what has been described will not be repeated. As used below, the term "module" may be a combination of software and / or hardware that implements a predetermined function. Although the apparatus described in the following embodiments is preferably implemented in software, implementations in hardware, or a combination of software and hardware, are also possible and contemplated.
[0120] This embodiment provides a control device for a virtual object, wherein the skeleton model of the virtual object is provided with an animation system, and the skeleton model of the virtual object is provided with a physics system, and the physics system includes: a skeleton rigid body and corresponding joint information; Figure 14 is a structural block diagram of a virtual object control device according to an embodiment of ...
Embodiment 3
[0138] An embodiment of the present invention further provides a storage medium, where a computer program is stored in the storage medium, wherein the computer program is configured to execute the steps in any of the above method embodiments when running.
[0139] Optionally, in this embodiment, the above-mentioned storage medium may be configured to store a computer program for executing the following steps:
[0140] S1, when the skeletal rigid body triggers a collision during the animation of the skeletal model, obtain the animation frame data of the skeleton corresponding to the skeletal rigid body in the current state in the animation system;
[0141] S2, calculating the state data and corresponding joint data when the current state of the skeleton rigid body is calculated according to the animation frame data;
[0142] S3, calculate and set the state data and corresponding joint data of the skeleton rigid body in the target state of the next animation frame;
[0143] S4,...
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