Game scene model construction method and terminal

A game scene and model technology, applied in the field of game scene models, can solve problems such as freezing, reducing user experience, wasting computing resources, etc., to achieve the effect of reasonable design, improving game experience, and avoiding freezing

Pending Publication Date: 2021-06-18
深圳豹亮科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In the process of generating game scenes, it needs to occupy a large amount of graphics and image computing resources on the mobile terminal / web terminal and cloud server, resulting in a waste of computing resources, and at the same time, it is easy to cause stuttering and reduce the user's experience. Therefore, it needs to be improved.

Method used

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  • Game scene model construction method and terminal
  • Game scene model construction method and terminal
  • Game scene model construction method and terminal

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Embodiment Construction

[0025] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0026] The present invention provides such Figure 1-3 The construction method and terminal of a game scene model shown include a user terminal 1 and a game provider server 13, the user terminal 1 is connected to a geographic analysis processing module 3 through a central processing unit 2, and the user terminal 1 is connected to a display Module 5 is connected, and described geographic analysis processing module 3 is connected with data collection terminal 4,...

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PUM

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Abstract

The invention discloses a game scene model construction method and a terminal. A user terminal and a game supplier server are included, the user terminal is connected with a geographic analysis processing module through a central processor, the geographic analysis processing module is connected with a data acquisition terminal, the data acquisition terminal is connected with the data packet Ethernet switching unit, the data packet Ethernet switching unit is connected with the network server through the first wireless transceiver, and the network server is connected with the game supplier server through the second wireless transceiver; the user terminal is respectively connected with the graphic rendering unit, the 3D game foreground and the geographic information platform; the game supplier server is respectively connected with the data management unit, the data memory, the user information management unit, the 3D entity resource management unit and the physical engine and collision detection unit. The construction method of the game scene model and the terminal are reasonable in design and can improve the game experience feeling of the user.

Description

technical field [0001] The invention belongs to the technical field of game scene models, and in particular relates to a method and terminal for constructing game scene models. Background technique [0002] The game scene refers to the environment, buildings, machinery, props, etc. in the game. The production scale of the game scene and the designed objects are relatively large. In the prior art, the generation of the game scene generally adopts the full scene call of the 3D model and rendering requirements. [0003] In the process of generating game scenes, it needs to occupy a large amount of graphics and image computing resources on the mobile terminal / web terminal and cloud server, resulting in a waste of computing resources, and at the same time, it is easy to cause stuttering and reduce the user's experience, so it needs to be improved. Contents of the invention [0004] The object of the present invention is to provide a method and terminal for constructing a game ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/332A63F13/35
CPCA63F13/332A63F13/35A63F2300/406A63F2300/66
Inventor 肖鹏
Owner 深圳豹亮科技有限公司
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