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A transport device for multiple cameras

A technology for transporting devices and cameras, applied in the field of WebGL, can solve problems such as damage, affecting the clarity of the shooting picture, affecting the display effect of the playback picture, etc., so as to avoid the loss of accessories and improve the placement stability.

Active Publication Date: 2022-07-01
江苏青朴科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Wherein, in the implementation steps of the above method, cameras are used to shoot on the spot. Therefore, the transportation of these multiple cameras is involved. If the cameras are not protected during transportation, they are easily damaged by collisions and affect the quality of the shooting pictures. clarity, so as to affect the display effect of the playing picture, therefore, the present invention provides a transport device for cameras in a transport device for multiple cameras

Method used

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  • A transport device for multiple cameras
  • A transport device for multiple cameras
  • A transport device for multiple cameras

Examples

Experimental program
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Embodiment 1

[0046] see Figure 1-5 , the present invention provides a technical solution: a WebGL-based multi-view picture display method, comprising the following steps:

[0047] S1. On-site shooting: use multiple cameras 11 to shoot on-site;

[0048] S2. Picture merging: merge the pictures taken on site through the merging equipment;

[0049] S3. Screen transfer to H5 player: After transcoding through streaming media, the playback stream address is sent back to the H5 player. After transcoding through streaming media, the playback stream address is sent back to the front-end page, and the front-end page Configuration processing through the player JS-SDK;

[0050] Specifically, the front-end page is the mobile phone page, and the screen images captured on the spot are spliced, cropped, and transcoded, and then sent back to the mobile phone page;

[0051] S4, video playback: Play the code stream through the H5video tag, and pass the played screen to WebGL for processing;

[0052] S5, We...

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PUM

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Abstract

The invention discloses a transport device for multiple cameras, comprising a base and a protective shell with opposite open ends, a support plate is fixedly connected to the middle of the protective shell, and a groove for accommodating cameras is opened on the top of the support plate, so Bending pressure rods are rotatably installed on both sides of the support plate, a worm is rotatably installed at the bottom of the protective casing, and a first transmission shaft is rotatably installed on both sides of the protective casing. In the present invention, the camera is placed in the groove, and the second driving device drives the worm to rotate, and the driving worm wheel drives the pressure rod to rotate in the direction close to the camera. Fix the camera on the support plate, drive the protective casings on both sides to move close to each other on the guide rod through the first drive device, and the protective casings on both sides abut each other to form a closed space to avoid the problem of damage to the camera due to external collisions .

Description

technical field [0001] The invention relates to the technical field of WebGL, in particular to a transport device for multiple cameras. Background technique [0002] WebGL (Written Web Graphics Library) is a 3D drawing protocol. This drawing technology standard allows JavaScript to be combined with OpenGL ES 2.0. By adding a JavaScript binding to OpenGL ES 2.0, WebGL can provide hardware 3D acceleration for HTML5Canvas Rendering, so web developers can use the system graphics card to display 3D scenes and models more smoothly in the browser, as well as create complex navigation and data visualization. [0003] The existing publication number is CN111901616A, titled "A method for improving multi-view live rendering based on H5 / WebGL", "Using the hardware 3D acceleration (GPU) rendering of webGL, it can basically achieve 24-60 frames of screen rendering, It can basically support the rendering of 4K images well, and realize the scene switching rendering and display of a single ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04N5/225H04N5/265H04N21/44H04L65/60F16M11/42F16M11/04
CPCH04N5/265H04N21/44012F16M11/04F16M11/42H04L65/75H04N23/45
Inventor 薛广祥
Owner 江苏青朴科技有限公司