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Real-time virtual anchor motion capture method and system for live broadcast stream

A motion capture and motion technology, applied in instruments, character and pattern recognition, computer components, etc., can solve problems such as differences in ideal effects, achieve the effect of ensuring the effect of motion capture and improving the live broadcast experience

Pending Publication Date: 2021-10-15
成都威爱新经济技术研究院有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The embodiment of the present application provides a real-time virtual anchor motion capture method and system for live streaming, which solves the problem of inability to intelligently design motion capture according to the actual needs of users in the process of real-time virtual motion capture in the prior art , which in turn leads to the technical problem of the difference between the motion capture effect and the user's ideal effect, to achieve intelligence, according to the user's information and needs, to carry out adaptive motion capture design, to ensure the motion capture effect on the basis of controlling user costs, and to improve the user experience. The technical effect of the live broadcast experience

Method used

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  • Real-time virtual anchor motion capture method and system for live broadcast stream
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  • Real-time virtual anchor motion capture method and system for live broadcast stream

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Embodiment 1

[0024] Such as figure 1As shown, the embodiment of the present application provides a real-time virtual anchor motion capture method for live streaming, wherein the method is applied to a motion capture analysis and processing system, and the system is communicatively connected to the first optical receiving device. The methods described include:

[0025] Step S100: Obtain the basic information of the first user;

[0026] Specifically, the motion capture analysis and processing system is a system for locating, observing, and processing real-time collected marker points. It collects feedback rays from MARKER points and then performs coordinate processing to determine a three-dimensional space coordinate system. Based on the The three-dimensional coordinate system determines the position, direction and trajectory of the target point in space to realize real-time tracking of the target. The first light receiving device can be a specific optical motion capture lens, which emits l...

Embodiment 2

[0086] Based on the same inventive concept as that of a real-time virtual anchor motion capture method for live streams in the foregoing embodiments, the present invention also provides a real-time virtual anchor motion capture system for live streams, such as figure 2 As shown, the system includes:

[0087] A first obtaining unit 11, the first obtaining unit 11 is configured to obtain the basic information of the first user;

[0088] A second obtaining unit 12, the second obtaining unit 12 is configured to obtain first budget information according to the basic information, wherein the first budget information is the total live broadcast cost budget of the first user;

[0089] A third obtaining unit 13, the third obtaining unit 13 is configured to obtain the first avatar information of the first user, perform MARKER point quantity analysis based on the first avatar point information, and obtain the first MARKER point quantity analysis result ;

[0090] A fourth obtaining un...

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Abstract

The invention discloses a real-time virtual anchor motion capture method and system for a live broadcast stream, and the method comprises the steps: obtaining first budget information according to basic information, and obtaining a first MARKER point number analysis result based on first virtual character information; obtaining a second MARKER point quantity analysis result; performing motion capture importance degree analysis on the first virtual character information, inputting a second MARKER point quantity analysis result and a first analysis result into a sampling point intelligent distribution model, obtaining a first MARKER point distribution scheme, obtaining a real-time feedback result of the first MARKER point distribution scheme; and constructing characteristic action change coordinates based on the real-time feedback result to realize real-time action capture of the first user. The technical problem that in the real-time virtual motion capture process in the prior art, motion capture design cannot be intelligently carried out according to the actual demand of a user, and then the motion capture effect and the ideal effect of the user are differentiated is solved.

Description

technical field [0001] The present invention relates to the related field of live motion capture, in particular to a method and system for real-time virtual anchor motion capture for live streaming. Background technique [0002] The virtual anchor live broadcast is a live broadcast of virtual characters synthesized by virtual characters in real time through the selection of virtual characters, through customized feature capture, real-time capture of character images, action characteristics, etc. , Actions are synthesized and answered in real time, and interact with the live broadcast group. It realistically imitates and reproduces various complex expressions and actions of real people to achieve the ideal expected live broadcast effect. [0003] However, in the process of realizing the technical solution of the invention in the embodiment of the present application, the inventor of the present application found that the above-mentioned technology has at least the following t...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06K9/00
Inventor 张赐吕云胡雨森
Owner 成都威爱新经济技术研究院有限公司
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