Shielding scene drawing method and device and storage medium
A scene and function technology, applied in the field of light field rendering, can solve problems such as research that is difficult to apply
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Embodiment 1
[0065] Such as figure 1 As shown, a method for drawing an occluded scene includes the following steps:
[0066] S1. Send a shooting signal carrying an initial sampling rate to a pre-arranged camera array, and obtain a multi-viewpoint image from the camera array when the shooting is completed;
[0067] S2. Mathematically quantify the scene surface in the multi-viewpoint image respectively, to obtain a surface occlusion model used to describe the occlusion scene;
[0068] S3. Converting the surface occlusion model into a light field function of an occlusion scene under a two-dimensional plane;
[0069] S4. Perform spectrum analysis on the light field function to obtain a spectrum function, and obtain a minimum sampling rate according to the spectrum function;
[0070] S5. Send a new shooting signal to the camera array, the new shooting signal carries the sampling period, and the new shooting signal is used for the camera array to re-shoot according to the minimum sampling rate...
Embodiment 2
[0129] Such as figure 2 As shown, a rendering device for occluding scenes, including:
[0130] A shooting module, configured to send a shooting signal carrying an initial sampling rate to a pre-arranged camera array, and obtain a multi-viewpoint image from the camera array when the shooting is completed;
[0131] A processing module, configured to perform mathematical quantification on the scene surface in the multi-viewpoint image respectively to obtain a surface occlusion model for describing the occlusion scene,
[0132] Converting the surface occlusion model into a light field function of an occlusion scene under a two-dimensional plane;
[0133] Perform spectrum analysis on the light field function to obtain a spectrum function, and obtain a minimum sampling rate according to the spectrum function;
[0134] The shooting module is further configured to send a new shooting signal to the camera array, the new shooting signal carries the sampling period, and the new shooti...
Embodiment 3
[0136] A rendering device for occluding scenes, comprising a memory, a processor, and a computer program stored in the memory and operable on the processor, when the processor executes the computer program, the above-mentioned The drawing method of the occluded scene described above.
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