Computer games having variable execution dependence with respect to spatial properties of a mobile unit.

a mobile unit and variable execution technology, applied in the field of computer games, can solve the problems of reducing the overall health and state of being associated with virtual pets, preventing their use in new ways, and no longer being welcomed in the pentagon

a mobile unit and variable execution technology, applied in the field of computer games, can solve the problems of reducing the overall health and state of being associated with virtual pets, preventing their use in new ways, and no longer being welcomed in the pentagon

US20040219961A1Inactive Publication Date: 2004-11-04ELLENBY THOMAS WILLIAM +4

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0030] In accordance with each of the preferred embodiments of these inventions, there is provided computer programs, computer game apparatus and computer game methods. It will be appreciated that each of the embodiments described include programs, apparatus and methods and that the programs, apparatus and methods of one preferred embodiment may be different than the programs, apparatus and methods of another embodiment. In consideration of the following examples, one can gain a firm appreciation of the spirit of the invention. The reader should remain mindful that these examples are presented without regard for the full breadth and extent of these inventions in their entirety. Thus, these examples should not be used as a limit the scope of these inventions, that scope is properly set forth by appended claims.

[0031] The following examples are directed to various types of computer games where position or attitude of a mobile unit device have effect on the game play. These examples ar...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

Devices and articles generally configured as double shoulder strap systems for supporting loads to be carried at ones side are presented. Dual shoulder straps are arranged to cooperate with the human body shapes and human body motions for aiding in carrying heavy loads at ones side or hip. A first strap, a proximal strap is arranged with a special shape in view of the loading direction placed upon the strap and the shape of the should onto which the strap lies. A second strap, a distal strap similarly is arranged with consideration for the loading direction and shape of the should upon which it is intended to lie. The straps are coupled together at a sewn joint with particular care for properly transmitting force evenly. The proximal strap is adjustable in length whereby its position in relation to the distal strap may be changed. A second adjustment is made whereby the positions of the two straps together are adjusted at once. Finally the system is terminated in quick release clips to allow easy fastening and unfastening from various sorts of objects or loads.

Description

BACKGROUND OF THE INVENTIONS[0001] 1. Field[0002] The following invention disclosure is generally concerned with computer gaming and more specifically concerned with computer games responsive to spatial attributes of a handheld mobile device.[0003] 2. Prior Art[0004] Computer Games[0005] Computer games which are executed on a computer generally have a program flow which is variably selectable and dependent upon inputs provided by a user or by a user's actions. A game program is formed by a game designing computer programmer in agreement with some game scheme of interest. During execution of game programming, logical branching actions occur whereby a routine or plurality of routines are executed in view of the state of game program parameters.[0006] In a computer game popularly known as `Solitaire`, a player moves a mouse peripheral device in `click-and-drag` operations to cause a card `object` to be moved on a user interface (display) towards stacks of similar card objects in accord...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
04 Nov 2004
Publication
US20040219961A1
IPC
A63F9/24; A63F13/12
CPC
A63F13/12; A63F2300/406; A63F13/30; A63F13/40; A63F13/332; A63F13/216; A63F13/79; A63F13/211
Inventors
ELLENBY, THOMAS WILLIAM; ELLENBY, PETER MALCOLM