Anchored Navigation In A Three Dimensional Environment On A Mobile Device

a three-dimensional environment and mobile device technology, applied in the field of navigation in a three-dimensional environment, can solve the problems of changing orientation, virtual camera moving backwards, and inability to accurately double-tap a view with a finger

Inactive Publication Date: 2010-02-25
GOOGLE LLC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Further, user input may cause virtual camera 202 to change orientation, such as pitch, yaw, or roll.
Moving the fingers towards each other may cause the virtual camera to move forward, whereas moving the fingers away from each other may cause the virtual camera to move backwards.
While being easy for user, double ta

Method used

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  • Anchored Navigation In A Three Dimensional Environment On A Mobile Device
  • Anchored Navigation In A Three Dimensional Environment On A Mobile Device
  • Anchored Navigation In A Three Dimensional Environment On A Mobile Device

Examples

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Embodiment Construction

[0037]Embodiments of the present invention provide for navigation in a three dimensional environment on a mobile device. In the detailed description of embodiments that follows, references to “one embodiment”, “an embodiment”, “an example embodiment”, etc., indicate that the embodiment described may include a particular feature, structure, or characteristic, but every embodiment may not necessarily include the particular feature, structure, or characteristic. Moreover, such phrases are not necessarily referring to the same embodiment. Further, when a particular feature, structure, or characteristic is described in connection with an embodiment, it is submitted that it is within the knowledge of one skilled in the art to effect such feature, structure, or characteristic in connection with other embodiments whether or not explicitly described.

[0038]This detailed description is divided into sections. The first section provides an introduction to navigation through three dimensional env...

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PUM

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Abstract

This invention relates to anchored navigation in a three dimensional environment on a mobile device. In an embodiment, a computer-implemented method navigates a virtual camera in a three dimensional environment on a mobile device having a touch screen. A first user input is received indicating that a first object is approximately stationary on a touch screen of the mobile device. A second user input is received indicating that a second object has moved on the touch screen. An orientation of the virtual camera of the virtual camera is changed according to the second user input.

Description

[0001]This application claims the benefit of U.S. Provisional Pat. Appl. No. 61 / 091,234, filed Aug. 22, 2008, which is incorporated by reference herein in its entirety.BACKGROUND[0002]1. Field of the Invention[0003]This invention generally relates to navigation in a three dimensional environment.[0004]2. Background Art[0005]Systems exist for navigating through a three dimensional environment to display three dimensional data. The three dimensional environment includes a virtual camera that defines what three dimensional data to display. The virtual camera has a perspective according to its position and orientation. By changing the perspective of the virtual camera, a user can navigate through the three dimensional environment.[0006]Mobile devices, such as cell phones, personal digital assistants (PDAs), portable navigation devices (PNDs) and handheld game consoles, are being made with improved computing capabilities. Many mobile devices can access one or more networks, such as the I...

Claims

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Application Information

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IPC IPC(8): G06T15/00G06F3/041
CPCG06F1/1626G06F3/04815G06T19/003G06F3/04883G06F2200/1637G06F3/0488G06F3/017G06F3/0485G06T2200/24
Inventor KORNMANN, DAVIDBIRCH, PETER
Owner GOOGLE LLC
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