Game system, game management method, and game management program

Inactive Publication Date: 2011-12-29
KONAMI DIGITAL ENTERTAINMENT CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0007]The present invention was devised in view of the foregoing problems, and its object is to provide a game system, a game management method and a game management program capable of effectively inhibiting fraudulent acts by not allocating collaborators who are suspected of committing fraud to the same game space with an immediate effect, and extracting the suspected fraud player to play the role of the winner and not allocating that player and the suspected fraud collaborator to the same game space with a delayed effect.
[0015]The collaborators who are suspected of committing fraud in a game are not allocated to the same game space with an immediate effect, and the suspected fraud player to play the role of the winner is extracted and that player and the suspected fraud collaborator are not allocated to the same game space with a delayed effect, and fraudulent acts are thereby inhibited effectively.

Problems solved by technology

In addition, if the two players advance the mahjong game in collusion with one player playing the role of a winner and the other player playing the role of a loser, it is possible to realize an inappropriate behavior of allowing the player playing the role of a winner to achieve a high score (for example, first place).
Such behavior is unrelated to the actual skills of that player, and deceives the remaining legitimate members.
Moreover, the number of players who have won against oneself in a game; that is, the number of relative winners and losers will be numerous for each game and when considering the number of games that is played daily, and a drawback where mutual opponents are suddenly narrowed may arise.
Accordingly, even if attention is focused on the win / loss of the game, there is a problem in effectively eliminating the team of players with a malicious intent.

Method used

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  • Game system, game management method, and game management program
  • Game system, game management method, and game management program
  • Game system, game management method, and game management program

Examples

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Embodiment Construction

[0034]FIG. 1 is a configuration diagram showing an embodiment of the game system according to the present invention. The game system comprises game terminal devices 1 respectively associated with identification information, a router 2 serving as a communication device which is communicably connected to the plurality of (eight in this example) game terminal devices 1, which performs the relay and communication among the game terminal devices 1, and which connects the respective game terminal devices 1 and game terminal devices of other stores via a network (for example, the internet), and a server device 3 communicably connected via the respective routers 2 and which manages information concerning player authentication for a plurality of players to play a game via the game terminal devices 1, selection of player grouping, game scores of the respective players, and ranking of all players. The respective game terminal devices 1 and the router 2 are connected via a LAN (Local Area Netwo...

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Abstract

This game system has an allocation unit (3612) for allocating players, who wish to participate in a versus game, to a game space, a log acquisition processing unit (3614) for storing, as log information, other players who played in the same game space every time the game ends, fraud determination means (3613) for performing first fraud determination processing of registering in a partnering prohibition list a team of two players determined to be suspected fraud players based on the log information, and second fraud determination processing of registering teams of a fraud player and each of the other players allocated to the same game space in the partnering prohibition list based on the log information, and a restriction unit (3617) for restricting the allocation of a team of suspected fraud players registered in the partnering prohibition list to the same game space. Whereby, the allocation of collaborators who are suspected of committing fraud to the same game space can be prevented.

Description

TECHNICAL FIELD[0001]The present invention relates to a game system, a game management method and a game management program which manage the fraudulent acts of players playing a network game.BACKGROUND ART[0002]In recent years, the game scores of players that played a game with the game terminal device are being collected in a host via a network, and the nationwide ranking of players is being calculated based on the cumulative game scores of the respective players. The ranking is updated at game end, and is immediately distributed to the game device and displayed on a monitor. The ranking is higher as the game score is higher. The players try to achieve better game scores in order to increase their ranking as much as possible.[0003]Meanwhile, in a game such as a mahjong game that is played via a network, the opponents are generally decided according to the order of entry. Here, if two players make an entry at the same time in collusion, it is likely that they will be allocated to th...

Claims

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Application Information

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IPC IPC(8): A63F9/24A63F13/33A63F13/35A63F13/75
CPCG07F17/3225G07F17/3241A63F2300/5566A63F2300/5586A63F2300/556A63F13/12G07F17/32A63F13/30A63F13/798A63F9/20A63F13/795A63F13/75
Inventor IMACHI, MICHIAKINAGATOMO, YASUYUKIKONISHI, KAZUMA
Owner KONAMI DIGITAL ENTERTAINMENT CO LTD
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