Method and apparatus for displaying game role state
A technology for game characters and states, applied in the field of online games, can solve the problems of reduced fun and the inability to display character states, and achieves the effect of improving the fun of the game
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Embodiment 1
[0031] Referring to Fig. 1, an embodiment of the present invention provides a method for displaying the state of a game character, the method comprising:
[0032] Step 101: the user terminal receives game character status data;
[0033] Wherein, the game role state data is calculated by the server and then sent to the user terminal;
[0034] Steps 102-104: judge whether there is display space in the display area, if yes, display the received data, and end the program; if not, store the received game character state data in the cache;
[0035] Step 105: When it is detected that there is a new display space in the display area, send the game character state data in the cache to the display area for display;
[0036] Wherein, the display area includes: at least one game character state display bar for displaying different game character states;
[0037] Wherein, the display area displays the game character state data sent in the cache including: the display bar in the display a...
Embodiment 2
[0044] Referring to FIG. 2 , in order to implement the above method, an embodiment of the present invention also provides a device for displaying the state of a game character, including: a data receiving unit, a judging unit, a cache unit, a monitoring unit, and a display unit;
[0045] Wherein, the data receiving unit 201 is used to receive game character state data;
[0046] Wherein, the said game role state data is calculated by the server and then sent to the user terminal;
[0047] The judging unit 202 is used to judge whether the display unit has a display space, and when it is judged that the display unit has a display space, the received game character state data is sent to the display unit; when it is judged that the display unit has no display space, the received The state data of the game character is sent to the cache unit;
[0048] The cache unit 203 is used to store the game character state data, and when the display unit has new display space, the game charact...
Embodiment 3
[0056] Referring to Fig. 3, the embodiment of the present invention also provides a method for displaying the state of the game character, which is different from the method for displaying the state of the game character in Embodiment 1 of the present invention in that: the user terminal first stores the received data of the state of the game character in the After caching, judge whether there is display space in the display area; the specific steps of this method are as follows:
[0057] Steps 301-302: the user terminal receives the game character state data, and stores the received data into the cache;
[0058] Wherein, the game role state data is calculated by the server and then sent to the user terminal;
[0059] Step 303: When monitoring monitors that there is display space in the display area, send the game character state data in the cache to the display area for display;
[0060] Among them, when the user terminal interacts with the server next time, it will delete t...
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