Emulation modelling method interacted with movable object and water based on SPH
A technology for simulating modeling and moving objects, applied in 3D modeling, image data processing, instruments, etc., to solve problems such as the inability to express the effect of the interaction of moving objects, and the lack of solutions.
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[0044] The simulation method of the SPH-based moving object and water interaction proposed by the present invention, its overall flow is as follows figure 1 shown.
[0045] 1. Initialize the simulation, including establishing a particle set, initial configuration of particle attributes, and establishment of a list of adjacent particles for each particle.
[0046]First of all, it is to establish a collection of particles and configure the initial properties of the particles. Since SPH is a particle-based method, when performing interactive simulation between water and objects based on SPH, objects and water must first be particleized, that is, to express objects and water in the form of particles, and to establish Particle collection of particles, the collection is expressed by an array structure, and at the same time, the initial configuration of the particle properties in the collection is performed. It specifically involves the following aspects:
[0047] 1) Determine the...
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