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Method and apparatus for operatively controlling a virtual reality scenario with an isometric exercise system

A virtual reality and scene technology, applied in training equipment for regulating the cardiovascular system, gymnastics equipment, and equipment to help people walk, etc.

Inactive Publication Date: 2009-10-07
POWERGRID FITNESS
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

This limits the applications that can take advantage of the system
In addition, the system includes various parts that need to be assembled for operation, complicating portability and use for exercise in various venues, and preventing immediate (eg, plug-and-play) operation
Additionally, the IVES system is limited to isometric knee and ankle exercises and therefore cannot be used in a variety of different settings that require the user to exercise only the upper body or in combination with the lower body

Method used

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  • Method and apparatus for operatively controlling a virtual reality scenario with an isometric exercise system
  • Method and apparatus for operatively controlling a virtual reality scenario with an isometric exercise system
  • Method and apparatus for operatively controlling a virtual reality scenario with an isometric exercise system

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Embodiment Construction

[0038] figure 1 An interface device according to the invention and coupled to a simulation system is shown. Initially, the interface device 10 according to the invention is preferably coupled to a device control unit 200 which processes information from the interface device. The control unit is also coupled to a simulation system 400 which provides and updates a simulation or virtual environment according to manipulation of the interface device by the user's 50 lower body parts (eg, legs, etc.). The emulation system typically includes an emulation processor 414 ( Figure 5 ) and a monitor or other display device 416. For example, user 50 may use a headset as display device 416 to provide a virtual environment. The simulation processor basically includes a processing device that runs simulation software to provide virtual reality on a display device. The simulation system can be implemented by a Silicon Graphics or Evan & Sutherland simulation system, or by any conventional...

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PUM

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Abstract

An interface (10), in the form of an isometric exercise system, according to the presen invention includes an effector (110) with at least one sensor (115), a platform (30) and control circuitry including a processor (414). The platform (30) accommodates a user in a standing position and includes the effector (110) attached thereto. The sensor (115) measures at least one force applied by a user lower body portion to the effector and causing a measurable strain on the effector. An additional effector with at least one sensor and a game controller or other input device may further be attached to the platform (30). The sensor (115) measures at least one force applied by a user upper body portion to the additional effector and causing a measurable strain on that effector. The processor (414) receives and processes data corresponding to applied force information for transference to the host computer system to update a virtual reality scenario.

Description

[0001] Cross References to Related Applications [0002] This application is U.S. Patent Application Serial No. 11 / 350,284, entitled "Isometric Exercises System and Method for Facilitating User Exercise During Video Game Play" and filed February 9, 2006 (U.S. Patent Application Publication No. 2006 / 0217243), Application No. 11 / 350,284, is entitled "Configurable Game Controller and Method of Selectively Assigning Game Functions to Controller Input Devices," filed in 2004 Continuation-in-Part of U.S. Patent Application Serial No. 10 / 975,185, filed October 28, 2005 (U.S. Patent Application Publication No. 2005 / 0130742), which is entitled "Game Controller Support Structure and Isometric Exercise System and Method of Facilitating Exercise for a User During Game Interaction" and U.S. Patent Application No. 10 / 806,280, filed March 23, 2004 (U.S. Patent Application Publication No. 2004 / 0180719) Serial-in-Part, Ser. No. 10 / 806,280, is entitled "Computer-Interactive Isometric Exercise Sy...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G09G5/00A63B22/00A61H3/00
Inventor 菲利普·费尔德曼彼得·蔡格雷格·梅里尔
Owner POWERGRID FITNESS
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