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Online game system and method

A game system and game technology, applied in the payment system structure, special data processing applications, instruments, etc., can solve the problems of reducing players' interest, less attractive players, and inability to convert equivalently, and achieve the effect of increasing attractiveness

Inactive Publication Date: 2010-10-06
ENTROPY PRECISION SYST
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, both avatars and avatars can generally only be used in the same online game
In other words, if the player changes the type of online game played, the accumulated points generally cannot be converted into points applicable to another online game in the same amount
Therefore, after a period of time, if the accumulated points cannot be used in other ways, the player's interest in the game will be reduced at an accelerated rate
[0005] In addition, in the long run, neither virtual objects nor virtual abilities are as attractive to players as physical objects

Method used

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  • Online game system and method

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Embodiment Construction

[0023] The present invention provides an online game system for accumulating points to exchange for non-virtual prizes; the system includes a platform 1 on which a login interface 10, a game progress interface 20, a points processing interface 40, The non-virtual prize exchange interface 50 and the non-virtual prize delivery interface 60 .

[0024] see figure 1 , which shows a schematic diagram of the architecture of the first preferred embodiment of the online game system of the present invention. As shown in the figure, on the platform 1 included in the system, a login interface 10, a game progress interface 20, a membership conversion interface 30, a point processing interface 40, a non-virtual prize exchange interface 50 and a non-virtual prize exchange interface 50 are provided. Prize distribution interface 60 .

[0025] During implementation, the user can log in to the platform 1 through the aforementioned login interface 10 after inputting personal information (such a...

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Abstract

The invention provides an online game system and an online game method, which are used for accumulating points so as to exchange non-virtual prizes. The online game system comprises a platform, and a logging interface, a game play interface, a point processing interface, a non-virtual prize exchanging interface and a non-virtual prize distributing interface are arranged on the platform. The online game method comprises the following steps of: using the provided logging mechanism, and after a user inputs data, logging in the platform; using the provided game play mechanism so as to make the user select a game to be played, and distributing the points in a certain amount to the user according to a game result; using the provided point processing mechanism to store the distributed points into an exclusive account of the user; using the provided non-virtual prize exchanging mechanism to make the user select the prizes to be exchanged in exchangeable non-virtual prizes; and using the provided non-virtual prize distributing mechanism to distribute the exchanged non-virtual prizes to the user.

Description

technical field [0001] The present invention relates to an online game system and method, in particular to a system that can convert the accumulated points into non-virtual prizes while accumulating points, and ship the non-virtual prizes to the user to effectively increase the online game. An online game system and method for attracting online games to users. Background technique [0002] With the rapid increase in the penetration rate of broadband networks, online games have sprung up like mushrooms in recent years. Currently, there are no less than a hundred types of online games on the market. In order to attract online game players, various point models have been launched one after another to increase players' willingness to play, so that online games can attract and accumulate a considerable number of players for a long time. [0003] In the currently existing point mode, the source of points includes, for example: (1) directly purchased by the player in the market; (...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06Q20/00G06F19/00
Inventor 叶宏达
Owner ENTROPY PRECISION SYST