Novel method for modeling B spline surface
A spline surface, a new method of technology, applied in the field of CAD, can solve the problem of surface control vertices more or less control vertex smoothness and so on
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[0011] The input of the algorithm is the sampling point p of m+1 U-direction section line i,j (i=0,1,...,m,j=0,1,...,n i ) and n+1 sampling points q of the V-direction section line k,l (k=0,1,...,n, l=0,1,...,m i ), tolerance ε and B-spline surface degree k u 、k v ; The output is a two-way skinned B-spline interpolation surface S(u, v).
[0012] The main implementation steps of the algorithm are as follows:
[0013] 1. Preprocess the sampling point data to make it meet the compatibility constraints;
[0014] 2. Parameterized sampling points;
[0015] 3. Unify the node vectors U and V of each U and V section B-spline curve;
[0016] 4. Reversely calculate the cross-sectional B-spline curve c with U as the node vector i (u), (i=0, 1, ..., m) and the cross-sectional B-spline curve d with V as the node vector k (v), (k=0,1,...,n);
[0017] 5. Construct U-direction skin surface S with U and V as node vectors 1 (u, v), V-direction skin surface S 2 (u, v) and in parameter...
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